Recently I started to continue to work on some projects I started eons. Back in those days the hero of my project used to look like this:
(http://666kb.com/i/bbmx8nvlmgfqodq0c.gif)
But after trying to animate that little bastard I realized something very, very important: I cannot animated SD Sprites if my life would depend on it. So I changed the little bugger to a more human like approach, and change his gender during this process.
(http://666kb.com/i/bbmxc6s94paa76pd8.gif)
I am not a 100% sure if there is a better way to handle the hat and the shadow on the face. C&C would be most appreciated.
Hmm... you're both right about the pose. It really looked kind of odd. Could have something to do with the fact that I used another sprite as a base, from a character which had high heels (but since that sprite was created by me years ago I suppose that's all right :3).
(http://666kb.com/i/bbogdu8amqhdk84vu.gif)
Well, at least I accomplished what I wanted, to create a pose which looks nothing like a normal standing pose. But it was not my plan to make her look to much "pissed off". I tried to give her foots a more parallel look.
(http://666kb.com/i/bboxk5o79i3zy9pde.gif)
The Left Version version is pretty much the same as above with different legs, the right one is a little bit more laid back.
@Luminous_Reaver:
Maybe I'm a Sadist. Nah, I just wanted to get away a little bit from a typical Standing Pose.