Pixelation

Critique => Pixel Art => Pixel Art Feature Chest => Topic started by: Rawsushi on August 17, 2009, 07:47:00 pm

Title: GR#009 Run Rat, Run - Running Animation
Post by: Rawsushi on August 17, 2009, 07:47:00 pm
I started this animation last week as attempt to create some more animated stuffs for my portfolio.

Currently, my running rat looks like this:

(http://img.photobucket.com/albums/v222/Monsoon2D/runrat20.gif)

- Played with that open wound a bit.

I'll start playing with fumes next.


If you want to see how I got to this point, here are the older versions:

http://img.photobucket.com/albums/v222/Monsoon2D/runrat.gif (http://img.photobucket.com/albums/v222/Monsoon2D/runrat.gif)
http://img.photobucket.com/albums/v222/Monsoon2D/runrat2.gif (http://img.photobucket.com/albums/v222/Monsoon2D/runrat2.gif)
http://img.photobucket.com/albums/v222/Monsoon2D/runrat3.gif (http://img.photobucket.com/albums/v222/Monsoon2D/runrat3.gif)
http://img.photobucket.com/albums/v222/Monsoon2D/runrat4.gif (http://img.photobucket.com/albums/v222/Monsoon2D/runrat4.gif)
http://img.photobucket.com/albums/v222/Monsoon2D/runrat5.gif (http://img.photobucket.com/albums/v222/Monsoon2D/runrat5.gif)
http://img.photobucket.com/albums/v222/Monsoon2D/runrat6.gif (http://img.photobucket.com/albums/v222/Monsoon2D/runrat6.gif)
http://img.photobucket.com/albums/v222/Monsoon2D/runrat7.gif (http://img.photobucket.com/albums/v222/Monsoon2D/runrat7.gif)
http://img.photobucket.com/albums/v222/Monsoon2D/runrat8.gif (http://img.photobucket.com/albums/v222/Monsoon2D/runrat8.gif)
http://img.photobucket.com/albums/v222/Monsoon2D/runrat9.gif (http://img.photobucket.com/albums/v222/Monsoon2D/runrat9.gif)
http://img.photobucket.com/albums/v222/Monsoon2D/runrat10.gif (http://img.photobucket.com/albums/v222/Monsoon2D/runrat10.gif)
http://img.photobucket.com/albums/v222/Monsoon2D/runrat11.gif (http://img.photobucket.com/albums/v222/Monsoon2D/runrat11.gif)
http://img.photobucket.com/albums/v222/Monsoon2D/runrat12.gif (http://img.photobucket.com/albums/v222/Monsoon2D/runrat12.gif)
http://img.photobucket.com/albums/v222/Monsoon2D/runrat13.gif (http://img.photobucket.com/albums/v222/Monsoon2D/runrat13.gif)
http://img.photobucket.com/albums/v222/Monsoon2D/runrat14.gif (http://img.photobucket.com/albums/v222/Monsoon2D/runrat14.gif)
http://img.photobucket.com/albums/v222/Monsoon2D/runrat15.gif (http://img.photobucket.com/albums/v222/Monsoon2D/runrat15.gif)
http://img.photobucket.com/albums/v222/Monsoon2D/runrat16.gif (http://img.photobucket.com/albums/v222/Monsoon2D/runrat16.gif)
http://img.photobucket.com/albums/v222/Monsoon2D/runrat17-1.gif (http://img.photobucket.com/albums/v222/Monsoon2D/runrat17-1.gif)
http://img.photobucket.com/albums/v222/Monsoon2D/runrat18.gif (http://img.photobucket.com/albums/v222/Monsoon2D/runrat18.gif)
http://img.photobucket.com/albums/v222/Monsoon2D/runrat19.gif (http://img.photobucket.com/albums/v222/Monsoon2D/runrat19.gif)
Title: Re: See rat run. Run rat, run.
Post by: fortunato on August 17, 2009, 07:54:15 pm
my goodness.. i am truly in awe. incredible animation skills. definitely fix up that ear though... and the mouth.
have you considered the tail and how it moves? maybe adding some more life to it would make it more interesting. not saying it isnt interesting as is, but it just seems a little basic for someone who can without a doubt do more with it
Title: Re: See rat run. Run rat, run.
Post by: Dex on August 17, 2009, 08:55:59 pm
Wow, this blew me away. Excellent construction and animation! It's very believeable.

As for critique, I do believe you should speed up the animation a tad, it's quite slow, and, as I'm sure you're going to do, shade the rat some more. The tail feels a tad static too, but I'm not too sure.

Either way, I'd love to see this finished- and maybe some other animated characters! ;D
Title: Re: See rat run. Run rat, run.
Post by: Rawsushi on August 17, 2009, 09:05:38 pm
When I started working on the tail, I had to research the actual movement first.

http://www.youtube.com/watch?v=VSxhN6qhAXU (http://www.youtube.com/watch?v=VSxhN6qhAXU)

Really, the tail should be even more stiff, but I REALLY didn't want to do that.

fortunato, the mouth is a little jerky at the moment. I'll add that to the list.
 
Dex, I'll certainly be adding more detail, as I want the the rat to appear more grotesque; I might even expose the skull. We'll see!
As for the speed, he is moving a bit slow, but it's already running at, I believe, slightly under 30 fps. (At least, it SHOULD be. Perhaps your browser is slowing it down...?)
Title: Re: See rat run. Run rat, run.
Post by: junkboy on August 17, 2009, 10:50:44 pm
Absolutely gorgeous animation. I especially like the subtle touches you added to the eye, like how it pops into a "+" for one frame. Now, if you could just set it on fire...!
Title: Re: See rat run. Run rat, run.
Post by: big brother on August 18, 2009, 12:58:30 am
I would second the "on fire" suggestion. It would add another level of awesomeness to this great little animation.

(OT) Junkboy: Love the avatar, full of personality!
Title: Re: See rat run. Run rat, run.
Post by: Conzeit on August 18, 2009, 01:12:06 am
well....I'd say that's a georgoeous looking rat with delusions of grandeur :yay: :B

The animation itself is very very beautiful and detailed.....but it just looks like the rat is possessed by some expensive horse or something  :lol: I've seen a few in the last hostel I stayed in and they werent even a fraction as graceful as that...they're more of a jittery mess :p Mostly it's the way she's wildly shaking her head up...they tend to keep it down....and run very focused on the ground with minimum vertical movement in the torso, a lot more movement sideways and very jittery fast movement in their paws staying at about the same height from the ground

 however...I assume you're going for grand detail and epic heroicness so it's probably okay :p. EDIT:thx cure...nevermind bout the slowmo :p
Title: Re: See rat run. Run rat, run.
Post by: Cure on August 18, 2009, 02:07:41 am
@Conceit: Try a different browser. It's slow on IE but runs fine on Firefox, for example.
Title: Re: See rat run. Run rat, run.
Post by: Draco9898 on August 18, 2009, 02:57:42 am
That's pretty sweet, are you going to add any highlights in the fur or just leave it like this? I mean it looks great right now.

The Sine wave motion on the tail and everything is great.
Title: Re: See rat run. Run rat, run.
Post by: Conzeit on August 18, 2009, 03:12:40 am
whoops...checked the ref you used and...boy those are some HUGE rats...they move almost just like yours O.o  maybe its just the tiny ones that move nerveously.....awesome job on any account :p
Title: Re: See rat run. Run rat, run.
Post by: Rawsushi on August 18, 2009, 11:20:38 pm
Conceit: No worries. :) You're right in that smaller rats, when they scurry, don't move nearly as much as my animation. Larger rats (like some seen in the NY subways) hop a lot more.  My animation is a bit over-exaggerated; I was shooting for something Disney-esque. Honestly, I'd never really studied a rat's movement until after I was well into this project.

I do plan on having a green vapor coming from the head and/or face--- and maybe from some open wounds as well. He NEEDS it!

Also, yes, I'll be adding more detail and rendering him properly once all of my primary animation is done.

PS: http://www.youtube.com/watch?v=D2jEM5aHHJc   \o/
Title: Re: [Wip] See rat run. Run, rat. Run.
Post by: skw on August 26, 2009, 01:34:33 pm
Ah, so you're Monsoon2D; I had a hunch the style somehow reminds me of someone. Very nice, one of the smoothest animations I'm seeing in a long time, please do move on! :)

Quote from: Rawsushi
PS: http://www.youtube.com/watch?v=D2jEM5aHHJc   \o/
Haha, why the heck they do that? :)
Title: Re: [Wip] See rat run. Run, rat. Run.
Post by: Souly on August 26, 2009, 11:13:17 pm
Ben, this is awesome.
I am so glad I got to help you out along the way via MSN, it's really come a long way from the start.
I can't really point out any flaws at the moment, none that you haven't already fixed.

The jaw turned out real nice, and I like the tuft of fur you've added on the front shoulder there.

Not sure if I'm liking the line of the back leg and how it's surrounded by AA.
But other then that it's looking great, I can only assume you're working on the green hazey like eyes you had talked about.

Keep up the good work.  :y:
Title: Re: [Wip] See rat run. Run, rat. Run.
Post by: BlackTerror on August 27, 2009, 05:30:35 am
The back half of the rat looks really good. The hind feet seem to stretch out over 2x, though. The front left paw seems to move too much all of a sudden, and that hanging jawbone interferes with the apparent motion of the front legs. I'd try a version with almost stationary closed jaw and see if that doesn't help with the leg confusion issue.
Title: Re: [Wip] See rat run. Run, rat. Run.
Post by: fortunato on August 29, 2009, 11:06:22 pm
maybe you havent thought of this but.. may i recommend a game? some kind of progressive dark adventure/platformer game where you play as the rat and run around (amongst some kind of rat community) and all that... with some kind of feature where you switch to a kind of twilight thing and turn into a zombie like, skeleton-y rat (a la pirates of the caribbean)... whatever youre going towards by all means continue but the idea just hit me so i felt the need to share it with you. though this already looks complete as is im looking forward to whatever else you plan to do with it!
Title: Re: [Wip] See rat run. Run, rat. Run.
Post by: fil_razorback on August 30, 2009, 03:57:14 pm
Quote
I was shooting for something Disney-esque.

I was about to drop a comment about how much it reminds me of good old Disney animation. SUCCESS !

It's lovely and full of life, congratulations.