Pixelation

Critique => Pixel Art => Topic started by: SWOT on July 28, 2009, 02:55:34 am

Title: Eye Chicken
Post by: SWOT on July 28, 2009, 02:55:34 am
Hey Everybody.
So I like doing odd sprites So I tried to make a Eye With Cooked chicken legs for legs. The thing is they don't look like chicken legs...
And I just started trying to learn Anti Aliasing.. So if anyone could help with the texture for chicken, or anything else you see wrong.
(http://img263.imageshack.us/img263/9370/eggface1.png)
Title: Re: Eye Chicken
Post by: bengo on July 28, 2009, 06:01:25 am
(http://i234.photobucket.com/albums/ee166/manlygaming/th_chicken_eye.png)
Edit, a tip for ya: Use reference and remember, you gotta try to give it form or else it won't look real.
Title: Re: Eye Chicken
Post by: The Guardian on July 28, 2009, 10:20:04 pm
Despite your sprite being nice, Bengoshia, I know SWOT, and the sprite you've presented is not his style. I've read your posts and you seem to be pretty full of yourself and your abilties. Your sprites are nice, but other than that one way to sprite, you seem to lack the ability to take style into consideration. SWOT's sprites aren't perfect, but his sprites are always, as long as I've known him, being in an Earthbound style, and I think maybe you need to start judging his sprites in that sort of style rather than rezing it up so it looks okay to you.
Title: Re: Eye Chicken
Post by: Quake on July 28, 2009, 10:24:02 pm
Look, he took the time to edit it.
it's not about whether he think it looks good or not. It's about him, showing you how to improve it.
His critic is valid, whatever the "style".
Title: Re: Eye Chicken
Post by: The Guardian on July 28, 2009, 10:32:36 pm
He "improved" it by adding mroe shades, other colors, and overall turning a sprite from what's supposed to be NES/Early SNES into something you'd see on the Game Boy Advance, DS, or Early Playstation.

SWOT's sprite had things that need to be done, sure, but a change to the overall style was not needed at all. Just some color tweaks, some work to the eye itself, and it would've been great.
Title: Re: Eye Chicken
Post by: fucbillgates on July 28, 2009, 10:48:25 pm
Well if were speaking on the behalf of other people then.......

The Guardian now decides that he/she likes the
edit that bengoshia did and appreciates the time he/she put into it.

And SWOT decides that he/she wants to become a mercenary
and abandon pixel-art.
or.....
NOT

Unless SWOT is oversensitive and died from shock after
viewing the edit bengoshia made I'm sure he/she is
able to say that the edit is not in the right style and
could even go as far as to ask if bengoshia  could do
a edit in the style that he/she is shooting for.
Title: Re: Eye Chicken
Post by: Gil on July 28, 2009, 10:50:55 pm
I think Bengoshia's edit is very useful. Who are you to attack another member of this forum in your first post?
Title: Re: Eye Chicken
Post by: Atnas on July 28, 2009, 10:56:30 pm
Whatsoever Benshogia does, I don't think spending three edit: FIVE  :huh: posts with no crits, in response to a valid critique is worth it? I, for one, want to see less chitchat, more Pixelation! :) 

That said, SWOT, there is banding going on, on those legs. Banding muddies up the pixel art. :( It defeats the purpose! Why use pixel art if it isn't to have precision? The palette could use a little livening up, The AA on the eye is too heavy for its own good, and maybe darkening the back leg will help clear define the farther leg a bit. Attractive concept, by the way. : D
Title: Re: Eye Chicken
Post by: Scribblette on July 28, 2009, 10:57:26 pm
Regardless of all that, there's still something to be learnt from Bengoshia's sprite. Before I read the description it looked like an eyeball on chicken legs to me. Nice of him to do any edit at all. If someone disapproves and thinks they can do better, a good sprite is better than any witty comeback. And tips on references are always handy for those of us who forget. :)

I'm not sure, though, but is there a spot of banding in ben's sprite when zoomed in?

Edit: Teehee. Not that I want to irk anyone, but the post below has funny maths.
your intellect is directly disproportional to your intellect
Title: Re: Eye Chicken
Post by: The Guardian on July 28, 2009, 11:04:33 pm
Gil, yes, I am new, but if you think my number of posts shows my intellect and experience in sprite animation, then I can assume that your intellect is directly disproportional to your intellect. I'm not one for assumptions, because then both aprties are asses. And if I don't assume, then you just go on looking like the ass by yourself.

And so what if I am defending SWOT? I like his style of sprites. His execution needs work, as does bengoshia's sprite (mostly cause it looks like it's sitting on the back leg).

Last I checked, though, blatantly editting someone's sprite rather than giving a tip first, especially if the edit to the sprite is not showcased with any explanation of what was done to make it better, seem's pretty rude and insulting.
Title: Re: Eye Chicken
Post by: Dr D on July 28, 2009, 11:33:59 pm
...your intellect is directly disproportional to your intellect.
WUT?

Anyways, so what if SWOT has a certain style? Bengoshia DID take his time out to make an edit, one possible way in which the sprite could go. SWOT did not mention anything about trying to retain his style. What if he's trying to change his style? (Regardless of who likes it or not.)

And personally I'd love to see any member give up their style for further self-improvement.

Bengoshia may not explain much sometimes, but his works do often speak for themselves. I've found myself in plenty situations where I've learned much more by studying a picture than analyzing text critique. And if you think it's rude and insulting that he's taken his own time out to help someone, then I think there's something wrong with the way you think, to put it frankly.

Besides, although it may not be the best advice, I blatantly see Bengoshia advising SWOT to study up on form and use references, both of which do apply, and would help SWOT on his way to becoming a better pixel artist, regardless of 'style'.

One last thing, there's a wrong way and a right way to address some things, I don't think attacking other members is the right way.
Title: Re: Eye Chicken
Post by: SWOT on July 29, 2009, 04:00:44 am
With much thanks to Dr D for all the assistance he has provided
Heres my new Edit
(http://img100.imageshack.us/img100/3127/fuckyeah12.png)
My AA skills are still bad so if someone could lead me to a tutorial or something that would be great.
Title: Re: Eye Chicken
Post by: Gil on July 29, 2009, 04:08:31 am
I would really leave AA out of the picture as long as you don't have basic shading figured out. The new version does seem to move in the right direction, but the lineart is holding you back. Try getting rid of the outlines almost completely. Look at Bengoshia's edit to see how this can be accomplished.

Guardian: was that attack really warranted? I just pointed out that making enemies and insulting people is not the way to go in this community. It will only result in you getting striked and or banned.
Title: Re: Eye Chicken
Post by: SWOT on July 29, 2009, 04:39:25 am
(http://img100.imageshack.us/img100/9819/ddddz.png)
I took of the out line on the legs and eye but I don't know the eye i think looks weird..
Edit: I made the farthest Leg a darker shade to tell the difference between the two.
(http://img30.imageshack.us/img30/4224/dmant.png)
Oh and Im gonna transition to gimp to try to use transparencies, but do not know how to right now...
Title: Re: Eye Chicken
Post by: EkbatDeSebat on July 29, 2009, 11:34:48 am
Hi SWOT,

I think it's usefull to focus on shading the eyeball in it's most simplest form first. Like this:
(http://www.zerbamine.nl/bloggie/ikbenooklief/hellup01.gif)
Just edit it in a seperate layer and work on the shading (like has been posted above) until you get that right. It will help when you don't need to focus on the iris and bloodvessels. After you're done with the shading of the sphere-shape, you can add details in a new layer and work your way from there.

Hope this helps; good luck!  :)
Title: Re: Eye Chicken
Post by: MintPastille on July 29, 2009, 11:46:48 am
Keep in mind that I'm just a beginner, so I can't guarantee that I'm correct. I think that there's something missing between the eye and the chicken legs, something to connect them. Often when you see pictures of detached eyeballs, there are plenty of threads coming out of them. I see that you have added those red lines to the eyeball, but perhaps they should cross the contour or "hug" the top-most parts of chicken legs.

Nice work, by the way :) I like the concept.
Title: Re: Eye Chicken
Post by: JosephSeraph on July 29, 2009, 02:07:58 pm
You could divide the chicken legs better, it is quite hard to percieve there are two different objects, they seem connected. Also, i think using grey for living things is bad, so I would add a pit purple-ish shade on the darkest shade of the eye, and a bit yellow-ish shade on the lighter shade of the eye. That's up to you, tough. Nice idea, i like it ^-^
Title: Re: Eye Chicken
Post by: SWOT on July 29, 2009, 05:52:43 pm
(http://img146.imageshack.us/img146/7999/yestransp.png)
I Re shaded the eye, and I madew the farthest leg a pixel smaller and a bit lighter shade to tell the difference between them.
And changed the color of the veins.
Title: Re: Eye Chicken
Post by: Gil on July 29, 2009, 07:01:12 pm
Try to study the edits you got much more. Especially EkbatDeSebat's comment is a goldmine. A sphere needs regular shading or else it looks like a lumpy ball of clay or something.
Title: Re: Eye Chicken
Post by: Batzy on July 29, 2009, 08:02:38 pm
Hello Pixelation  :B made a quick edit just for you (i suck at making edits but maybe this helps you even a bit  :))
(http://i26.tinypic.com/28slzq0.png)

Here's a quick list what your art needs...
1. Your image seems to lack contrast totally
2. Chicken leg anatomy is kinda off
3. Shadows aren't quite realistic
4. There are too much colours
------------------------------------------

And here's what i did...
1. I made maybe a bit better shadows
2. Added some contrast
3. Removed couple colours

And that's about it hope it helps
Title: Re: Eye Chicken
Post by: Pawige on July 30, 2009, 03:03:20 pm
If I may just toss in my two cents, the chicken legs don't look like chicken legs at all unless perhaps they're supposed to be fried chicken legs, which I somehow doubt. Find a picture of a chicken and look at its legs. From the ankle down to the toes it's nothing but scaly skin on bone, usually a yellow or pink color. Once you get past the ankles it's all muscle and feathers and whatnot. Do an imagesearch for "chicken" and "chicken skeleton" to find some good references.
Title: Re: Eye Chicken
Post by: SWOT on August 04, 2009, 04:39:38 am
Sorry about not updating this in a while, I've been up to other things. Yeah I guess im having anatomy problems on the legs.
About the colors, I was going for glazed chicken so I guess they look like that. http://www.cookingbytheseatofmypants.com/recipes/orange-rosemary-glazed-chicken-quarters/

(http://img513.imageshack.us/img513/2490/bitchasstard.png)
I added skin to the eye so it seems more likely that the eye would be attached to the legs.
Colors changed and shading as well
Title: Re: Eye Chicken
Post by: EkbatDeSebat on August 06, 2009, 12:59:23 pm
Ok, I'm having another go at this, cos I just luuuuuuuuuuv strange creatures :P

(http://www.zerbamine.nl/bloggie/ikbenooklief/hellup04.gif)
From left tor right: your last edit, bengoshia's, my new edit, your silhouette, my silhouette.

About your edit:
You still haven't got the basic shading of the eyeball right! The darkgrey on the right side has not got the curve that you'd like in order to render a ball. Instead it's flat at the bottom, makes a 90 degrees corner upwards and then spills to the left a bit at the top. To get a ball/sphere, you should have a look at those straight lines and edit them to be more curve-like, like in bengoshia's edit and/or mine. 

Your iris has a darkblue ridge falling to the right. I presume you want this to be a shadow, to give the iris a more 3d feel? Since you've established the lightsource to come from top-left, your shadow in this case is falling to the wrong side. It should be falling to the right and underside of your iris.

Your eyeball is now primarily grey. To give it more life, you should use fleshy/lively colors instead. Bengoshia used a more yellowish hue, I chose somewhat more towards faint brown red. Whatever you like! Just make it more lively.

I ignored the eye's neck in my edit. Instead I think that the legs definately need some working. Here's a picture of chickens' legs for reference:

Your image of the yummy grilled glazed chicken (I haven't had breakfast yet) is fine when you want reference for color and texture, but not so good when you need anatomy reference. Instead, for that purpose, this image is much more clear:

(http://www.abacusfoods.com/images/Chicken%20Legs%2001.jpg)

See the shape of the upper legs in proportion to its lowerlegs? Now that's a chicken's leg! Even in the far right silhouette of my edit you can already recognise the leg as being from a chicken (or at least animal-like  :-[ ). Your legs need some exagerating in their shapes, so you get the big upper legs and much thinner lower legs.

Also, you added some 'feet' to your legs? If you want them to have feet, you should look for the claws that chicken have (as has been posted above in the C&C). Google is your best friend here. Then again, this is a weird mixture of bodyparts, so in my edit you won't find feet. Instead it's walking on stumps, the ankles. Probably hurts, but hell, it doesn't have a brain, right?

So I guess what's best for you is first to get a decent ball/sphere right, with the right shading and color tone, but with the veins and iris. Just the basic object! Same for the legs. Make them convincing as chicken legs!

I hope helps in any way. Now back to you! :) Good luck!

btw: my edit seems to almost be falling backwards, I just noticed.
Title: Re: Eye Chicken
Post by: Durnus on August 06, 2009, 01:37:26 pm
To illustrate my point I made a horrible, photoshopped edit.
(http://www.galacticgaming.net/hosting/d/chicken-legs-forward.png)

That should say it all: to me, with EkbarDeSebat's edit, it looks like the legs are totally backwards. I know you're using dismembered chicken legs without feet instead of actual chicken legs, but the rear (visible) knee always points backwards in birds. There could be some big reason this won't work in practice if my edit were to be used, but I can't really read it as bird legs without the joints going the right way.

(I'm a vegetarian, so keep in mind that I haven't really spent more time than necessary around dead chicken flesh.)
Title: Re: Eye Chicken
Post by: EkbatDeSebat on August 06, 2009, 01:45:56 pm
@Durnus: actually, the knees point forward. And the bend towards the back is where their ankles start.
You can see that in this http://en.wikipedia.org/wiki/File:Squelette_oiseau.svg (http://en.wikipedia.org/wiki/File:Squelette_oiseau.svg) diagram.

Title: Re: Eye Chicken
Post by: Durnus on August 06, 2009, 02:12:32 pm
Yes, I know that, but the joint one can really see is the ankle joint. I guess I just didn't understand that hunk of meat very well, and assumed it was a different part of the leg. It still looks wrong to me, but you're right, that is how it would be. I suppose I... zoomorphized it.