Pixelation

General => General Discussion => Topic started by: Peppermint Pig on February 07, 2006, 07:22:37 pm

Title: 72 Hour Game Development Competition (March)
Post by: Peppermint Pig on February 07, 2006, 07:22:37 pm
Hey everyone! Another competition is right around the corner. Brian and Jeff got in touch with me, so I'm relaying the information to you :)

Quote
Hey everyone!  The 72 Hour GDC is up and running again for March 24th to the 27th.
Make sure to check back at the site for updates, voting, and joining the actual
competition!

http://pixel-arts.org/72/
http://www.wayofthepixel.net/pixelation/72/board/

So please drop by, get a team together, and gear up for the action!
Title: Re: 72 Hour Game Development Competition (March)
Post by: Blick on February 08, 2006, 02:26:59 am
FINALLY, it's in a month I can participate in. I hated it when they were during winter and summer breaks, when I'm not available. Now if I just get time, that'd be great.
Title: Re: 72 Hour Game Development Competition (March)
Post by: Chilly on February 08, 2006, 10:44:48 pm
Awesome!! :D:D

I would definitely do this, but I don't have any vacation time in March. :(

I'll get teams together though!
Title: Re: 72 Hour Game Development Competition (March)
Post by: Rawsushi on February 15, 2006, 11:33:13 am
I've never participated in one of these, but I'd certainly love to give it a try. I already know that I'll be busy with other projects, but I may be able to work something out.
Title: Re: 72 Hour Game Development Competition (March)
Post by: Niss on February 20, 2006, 04:58:07 pm
Yeah I'd like to participate there! Hopefully I don't forget about it...
Title: Re: 72 Hour Game Development Competition (March)
Post by: NyanNyanKoneko on March 07, 2006, 09:29:08 pm
I'm going to enter, but our team still needs a 2D or 3D artist.  The earlier you agree to help, the better.  We can decide ahead of time what tools to use and / or how to use them.  For example, my musician wants to use MP3s, so I'm going to make a program to help him loop MP3s before the compo starts. 

If you're a 3D modeler, I need to develop the exporters you want, and if you're 2D, we should go over how to use tile editors if necessary and decide what kind of 2D engine you want to work with.  :)
Title: Re: 72 Hour Game Development Competition (March)
Post by: Rox on March 08, 2006, 10:28:38 pm
Remind me again. Gamemakers like The Games Factory are allowed in this, right? Or have the rules changed since three years ago?
Title: Re: 72 Hour Game Development Competition (March)
Post by: Darion on March 09, 2006, 12:15:37 am
Is it just me, or has this competition fallen from the "pixel" core? Everyone seems to be making 3D games or pre-rendered 3D sprites. Egh ... I'm not entering. :(

I also can't believe you people still use Clickteam products. Thats fucking sick.
Title: Re: 72 Hour Game Development Competition (March)
Post by: NyanNyanKoneko on March 09, 2006, 01:42:22 am
Last time, I think all the teams made 2D games, and 2 solo developers made 3D games. 
Title: Re: 72 Hour Game Development Competition (March)
Post by: Darion on March 09, 2006, 07:15:29 pm
Yes, most were 2D, but weren't all pixel-art.
Title: Re: 72 Hour Game Development Competition (March)
Post by: Captain Blood on March 09, 2006, 08:10:32 pm
I might be up for this.  I'll chat about it to my GM using buddies...
Title: Re: 72 Hour Game Development Competition (March)
Post by: Ryumaru on March 15, 2006, 10:07:25 pm
i guess id be interested. i might talk to my coder
Title: Re: 72 Hour Game Development Competition (March)
Post by: ZeroByte on March 16, 2006, 08:26:00 am
I'm rather interested in this, I'm in a game authoring class this semester. The only problem is the competition falls quite near the finals week but I'll see if I can get my professor to give extra grades for the class for people who enter this competition.
Title: Re: 72 Hour Game Development Competition (March)
Post by: Miguel on March 23, 2006, 09:23:00 am
Ohh hell yes.  :o
Title: Re: 72 Hour Game Development Competition (March)
Post by: Dusty on May 01, 2006, 07:05:33 pm
Remind me again. Gamemakers like The Games Factory are allowed in this, right? Or have the rules changed since three years ago?

The rules say you can... but the rules are also contradictory. They say it's okay to use game makers, but the other rule says you can't use anything that controls gameplay or physics, code that controls sprite graphics for you and such, and most game makers do just that.