Pixelation

Critique => Pixel Art => Topic started by: Matriax on January 29, 2006, 02:42:22 pm

Title: GFX of new remake
Post by: Matriax on January 29, 2006, 02:42:22 pm
Hello,

This is the mockup for a new remake, and few animations.

http://www.speccy.org/remakesgraph/alibebe/ali.htm

C+C plz
Title: Re: GFX of new remake
Post by: Silver on January 29, 2006, 06:26:06 pm
Very nice graphics !
I like the animations , Can't really cirts them since they are too good for me :)
-Abdullah
Title: Re: GFX of new remake
Post by: pixelblink on January 29, 2006, 06:32:58 pm
looks great man! The only thing that bugs me is the animated boulder. The light soucre shouldn't be rolling along with it should it?
Title: Re: GFX of new remake
Post by: Matriax on January 29, 2006, 06:55:04 pm
Thanks for the comments :)

Blink,

About you critique is correct, the light source should be quiet, and the lines,texture.. rotate. But for the moment i only make a static rock, and the programer animate by code.

I can make various frames to animate the rock or changue que light source to center :) .
Title: Re: GFX of new remake
Post by: Turbo on January 29, 2006, 07:09:35 pm
I agree on the critique on the boulder animation, the light-source shouldn't change... but if it's a programmer limitation, whatever then. The tiles all look quite good. I specially like the walls, the pit with the metal web, the carpet and the key on the top-right (looks the best), and the boulder looks ok too if not animated :).
The scorpion looks too flat, even with the ground shadow: try darkening that shadow and/or adding more shades, or playing with its  contrast. That dwarf-face thing (in the top middle), doesn't quite fit in the "dungeon" style, it's too cartoony. And is that a milk bottle? In a dungeon... ok :)
Good luck with the remake!
Title: Re: GFX of new remake
Post by: FireFly on January 29, 2006, 07:52:50 pm
The non-animated boulder has light source at top right? Keys, keyholes and other stuff has light source at top left? Just if you  use the non-animated boulder, flip it so it gets a right light spot.. ;9
Title: Re: GFX of new remake
Post by: Andy Tran on January 30, 2006, 12:55:32 am
 Awesome work Matriax. Remakes are great. Those scorpions look like metallic scorpions eh? They could use more contrast to make them appear more metallic.
Title: Re: GFX of new remake
Post by: Matriax on January 30, 2006, 12:18:32 pm
turbo,
dwarf-face is the protagonist, and yes is cartonish, is the look i want :) . The bottle of milk is the gun of the character jeje.

FireFly,
I thin i will change the light of the boulder to center and all ok  :P

Andy Tran,
Jeje and other people say me the scorpion have too much light... well for the moment i thin the scorpion is well, and for the finish i view he overall of the remake and, i increse the ligh or no , thanks for the coment.
Title: Re: GFX of new remake
Post by: FireFly on January 30, 2006, 03:10:32 pm
Well, that sounds good, whatever not just top right :P
Title: Re: GFX of new remake
Post by: Matriax on February 14, 2006, 09:08:24 am
This is the new graphic:

(http://www.speccy.org/remakesgraph/alibebe/lampf1.gif)

And here you can view the lamp in the mockup and all the progress :)

http://www.speccy.org/remakesgraph/alibebe/lampf1.gif

And now i making this:

(http://www.speccy.org/remakesgraph/alibebe/chup.gif)

I d'ont like the rounded part (last image of the right) any comment?

C+C plz