Pixelation

Critique => Pixel Art => Topic started by: Claredeth on December 29, 2008, 05:18:58 am

Title: Take a hit.
Post by: Claredeth on December 29, 2008, 05:18:58 am
Some crits please.

(http://img241.imageshack.us/img241/619/bongad8.gif)
http://img241.imageshack.us/img241/619/bongad8.gif
Title: Re: Take a hit.
Post by: Dex on December 29, 2008, 05:53:50 am
I dig the colors! I feel that the top part could use more detail and volume, as the skull has, though. It's pretty flat at the moment.

It's nice though, glad to see ya pixeling again. :)
Title: Re: Take a hit.
Post by: Claredeth on December 29, 2008, 07:36:07 am
eh I dunno how to make the tube not look flat without showing an opening.  Thanks anyways
Title: Re: Take a hit.
Post by: Ignacio on December 29, 2008, 08:35:52 am
Well, it' s easy... Add darker colours as you approax to the edges of the tube and you' ll get a nice volume effect...  :)
Title: Re: Take a hit.
Post by: Rosse on December 29, 2008, 10:24:19 am
The shape (silhouette, drawing, 2D) is okay, but it lacks in form (volume, 3D). Colors are not important in this step, just values. Try to block in the volumes (sculpt the form!) first with grayscale and then add fancy colors. Texture is okay but only if it doesn't distract from the actual form.

(http://i25.photobucket.com/albums/c62/markusrosse/pixel/claredethedit.gif)
Title: Re: Take a hit.
Post by: nelis on December 30, 2008, 12:23:09 pm
rosse i think you ruined the glass effect.
Title: Re: Take a hit.
Post by: Kazuya Mochu on December 30, 2008, 01:33:37 pm
its a bit hard to shade it like glass when you dont have a background, cause glass is all about reflections and refraction. and with no background or scene theres no refraction and hardly any reflections other then the lightsource it self. if would definitly look better with a background.

this is something I made sometime ago (I hate to reference to it all the time, but please, bare with me just this once :) )

(http://kazuya.gamedev-pt.net/public_img/pixel/material.gif)

as you can see, for theglass, I had to put in a background just so I could show my point. otherwise it would just be a simple soap bobble
Title: Re: Take a hit.
Post by: Crow on December 30, 2008, 04:00:24 pm
Well, keep in mind glass doesn't necessarily have to be see-through.
Title: Re: Take a hit.
Post by: Kazuya Mochu on December 30, 2008, 04:20:00 pm
agreed, but after you nail the refraction its a matter of contrast or transparency. still, its a good point

also, that bong could have smoke in it!  ;)
Title: Re: Take a hit.
Post by: Claredeth on December 30, 2008, 10:46:56 pm
I'll see what I can do, although the bong I'm basing this off of isn't see through.