Pixelation

Critique => Pixel Art => Topic started by: hotnikkelz on October 05, 2008, 06:13:43 am

Title: Collossus sprite, WIP, help me pweety pweese
Post by: hotnikkelz on October 05, 2008, 06:13:43 am
Having insane problems cleaning this up. Any help greatly appreciated.

I would like the booths and stuff to be somewhat reflective as well. Metal shading is so hard for me.  The face is troublesome as well, cuz it's so small i can hardly get the highlights in heh. What to do? ???

(http://img232.imageshack.us/img232/8739/collosuswl9.png)
Title: Re: Collossus sprite, WIP, help me pweety pweese
Post by: Helm on October 05, 2008, 08:28:36 am
The iron parts of Collosus are about 30% of him, the yellow parts of him are like 20% of him and the red is the rest. Yet the yellow gets 6 color slots, and the red and gray get three and four each?

One step further, the red-yellow can be made into a single hue shifted ramp easily. Then the gray would best not be treated as PURE GRAY which is almost never a good idea. You're doing a great job with the reflections on the metal, but grey is dull and almost never occurs in life.

This has a very cool stylization to it, congrats. Clean up and finishing are easy when you get the methods down. But to do proper cleanup first you have to have final colors.
Title: Re: Collossus sprite, WIP, help me pweety pweese
Post by: Emtch on October 05, 2008, 09:53:25 am
In the comic, Colossus' metal skin is often more blue than just gray.
I like the distorted proportions, but maybe make the head a little bit bigger, to make it easier to detail.
Title: Re: Collossus sprite, WIP, help me pweety pweese
Post by: hotnikkelz on October 05, 2008, 06:06:58 pm
Thanks Helm and Emtch, did an edit, i hope it reflected what you guys recommended.

(http://img373.imageshack.us/img373/9610/collosus1ab3.png)

Still getting trouble on the metal reflection highlights on the face, i was wondering if i should have another colour, that is a lil darker than white, cuz right now the white is looking really loud on the head and kind overshadowing the midtone. What do you guys think?
Title: Re: Collossus sprite, WIP, help me pweety pweese
Post by: Argyle on October 06, 2008, 12:36:17 am
As it stands currently, with the ginormous bulging biceps, the chest and rest of the torso look almost completely flat.  Try and round it out a bit more similar to the arm.  You don't have to do it quite as drastically as the way the arm is done to keep the exaggerated proportion style you have going here, but anything to stray from it looking like gumballs taped to a flat pencil eraser would be a turn for the better (no offense with the analogy).  Otherwise, I love this piece so far! 

Title: Re: Collossus sprite, WIP, help me pweety pweese
Post by: hotnikkelz on October 06, 2008, 03:55:37 am
(http://img515.imageshack.us/img515/9650/collosus2ml2.png)

minor update, added some depth to the pants, and the chest and torso like you recommended Argyle (Thanks!) some highlights on where his neck muscles and trapezius as well. Another problem has surfaced though, i can't figure out a colour for the shadows for the yellow.  Even the highlights for the yellow i'm not 100% comfortable with.  I'm not feeling the orange too much.  Any suggestions? :D
Title: Re: Collossus sprite, WIP, help me pweety pweese
Post by: hotnikkelz on October 08, 2008, 03:18:52 am
no more help guys?  :'( i dunno how to proceed. Helm emtch, anyone?
Title: Re: Collossus sprite, WIP, help me pweety pweese
Post by: Helm on October 08, 2008, 08:45:52 am
You could proceed about taking initial critique on how 4 colors are not enough for the metal parts. The lines on the arms could be also lightened when over brighter parts, it's a simple sequence of substitution of the black outline for a lighter one when you have the colors. The face also will benefit from more colors. The yellow is too blanket shaded, and the point where it touches red on his top needs to be AAed, for which you seem to not have colors to do currently because you didn't so much bridge the yellow and red ramps as you just put the colors in them in the same row.
Title: Re: Collossus sprite, WIP, help me pweety pweese
Post by: Emtch on October 08, 2008, 04:11:53 pm
I tried to help a little. It's mostly a sligth palette edit, i brought the red and yellow more together (but I think it needs to be a little more unified). I also added another color to the face, because your metal palette definitely needs more colors. Lastly I added a bit of AA on the jacket on the chest. (http://img293.imageshack.us/img293/8273/hotnikkelzcolossuseditrt7.png)

no more help guys?  :'( i dunno how to proceed. Helm emtch, anyone?

HAHA :lol: Why are you calling for help from me? I'm a newbie too, plus I believe you are a bit better at this than I am, at least making the shapes.
Title: Re: Collossus sprite, WIP, help me pweety pweese
Post by: hotnikkelz on October 08, 2008, 07:34:50 pm
(http://i34.tinypic.com/2u603zs.jpg)

This is where i'm at now, i didn't want to really proceed with the red and yellow before getting the ramp correctly! I suck at making ramps as you can tell, am i on the right path or....did i mess up again? How do i go about making an ideal ramp.  I ran into major problems with the AA, i got confused with too many colours.

Anyway I did most of the metal areas, still have some work to do on the face, i'd like to eventually pixel a background. 
Thanks Helm, thanks Emtch! any advice is appreciated from anyone, newbie or not. This is like my 5th attempt at pixelart.
Title: Re: Collossus sprite, WIP, help me pweety pweese
Post by: Emtch on October 09, 2008, 11:06:36 am
This is absolutely the right direction, much better than the earlier. I think you could reduce the number of colors in the middle of the orange palette. The metal looks really much better now.
Title: Re: Collossus sprite, WIP, help me pweety pweese
Post by: hotnikkelz on October 09, 2008, 01:20:04 pm
thanks man

How many colours do you think i should go with for both the yellows and orange?
Should i like have a highlight mid and shadow for the yellow, and make the shadow ramp to the red? Helm was saying due to the amount of red, i probably should have more than 3 for the red.  That's how i interpreted, what you think?

edit: new progress, coloured everything, did the belt etc, did a few adjustments to face. Now, i need to find a way to AA where the red meets the metal.  Seems like I'll have to have a new batch of colours for that....but i dunno how to go about choosing them  ???
(http://i37.tinypic.com/bg662f.jpg)
Title: Re: Collossus sprite, WIP, help me pweety pweese
Post by: Emtch on October 10, 2008, 05:27:31 am
I would go with 4 for yellow, and 4 or 5 for the red, which is what you have now. And for the AA, I think you should choose something in between. One very easy way is to just memorize the numbers of the colors, and choose what's in the middle of them,
Title: Re: Collossus sprite, WIP, help me pweety pweese
Post by: hotnikkelz on October 13, 2008, 07:52:20 pm
(http://i34.tinypic.com/jg3bir.jpg)

Minor edit, fixed the glass in the boots and belt, did minor things to the face etc.
Still can't AA where red meets metal  :'( When i try to get something in between, red and bluish grey, it seeems to be green? I'm wondering if i should just leave it as it is cuz i'm clueless on how to clean up those edges there.

Also any ideas on a simple but decent background? It's about that time i suppose.
Title: Re: Collossus sprite, WIP, help me pweety pweese
Post by: $ymbol on October 13, 2008, 11:32:00 pm
If you used blue for the metal, you should probably use an unsaturated purple for AA.
Title: Re: Collossus sprite, WIP, help me pweety pweese
Post by: The B.O.B. on October 15, 2008, 03:38:14 am
(http://i110.photobucket.com/albums/n118/TheBoBslow/Help%20folder/MoHelp.gif)

I really can't describe most of the changes here, other than not being afraid to mix your palettes together. Also, I felt some of the indentations of his muscles seemed a bit too deep, by the amount of dark colors placed in them, so I lightened them a bit. Other than that, looking great!
Title: Re: Collossus sprite, WIP, help me pweety pweese
Post by: hotnikkelz on October 16, 2008, 04:35:10 pm
whoa, that's a really nice edit B.O.B thanks a million, i feel motivated to continue now heh, i'm stealing the edit you made heh heh heh  :P

edit: I edited on your edit.  I thought some stuff liek the belt and so on were to dark, and also the lines on his arms and stuff.  Tweaked a few things there and there including the face etc.  What do you guys think of it now.....Also any ideas on the background? I'm trying to keep under 24 colours btw.

(http://i37.tinypic.com/30b0k2h.jpg)
Title: Re: Collossus sprite, WIP, help me pweety pweese
Post by: Helm on October 16, 2008, 08:47:57 pm
Please do not directly 'edit the edit'. Work on your own version with the dissection of the help you get as a reference point.
Title: Re: Collossus sprite, WIP, help me pweety pweese
Post by: hotnikkelz on October 16, 2008, 08:56:51 pm
ooooh.  So...umm what should i do now with the current?
Title: Re: Collossus sprite, WIP, help me pweety pweese
Post by: Jad on October 17, 2008, 07:07:22 am
ooooh.  So...umm what should i do now with the current?

If you want it to look like B.O.Bs version, then go over your old one and edit it until it looks the same. It's not that you need to do something that's entirely your own, you just need to put the pixels down yourself. If you do that, you'll learn. Good luck!
Title: Re: Collossus sprite, WIP, help me pweety pweese
Post by: hotnikkelz on October 17, 2008, 04:36:53 pm
no problem, thanks, i'll be all up on that this weekend  :crazy:
Title: Re: Collossus sprite, WIP, help me pweety pweese
Post by: lollige on October 19, 2008, 08:58:49 am
Indeed, never steel edits, just steel their ideas.

This is to show you that it should not be too hard to stay under 24 colors: It could even easily be done with 16:
(http://img511.imageshack.us/img511/2346/editfd5.png)
Title: Re: Collossus sprite, WIP, help me pweety pweese
Post by: hotnikkelz on October 20, 2008, 08:11:00 pm
(http://i34.tinypic.com/rh8w9l.jpg)

Backtracked, and re-edited my old one. Also did some subtle changes on the belt, face, lines on his body, his left boot and so on.  You guys were right, it's always better to edit your own stuff, that way you can get a feel of it cuz there were some aspects of it that i didn't notice before and i've changed them now, thanks alot to all of you so far guys.

How does it look now? The face is way different from what i had in my mind at the start, i'm still not content with it. Also, any thoughts on a simple decent background? I'm tired of seeing this purple.  It's so boring  :-[
Title: Re: Collossus sprite, WIP, help me pweety pweese
Post by: Jad on October 20, 2008, 09:25:36 pm
There's too little space in terms of pixels in the face to actually have room for that kind of eyes.

That is, if you don't want potato-man eyes or anime-eyes. (actually, there IS room, but:)

I really liked the eyes as they were before, when they were overshadowed by his brow area and just a glimmer escaped. It made him feel manly but still made him a bit cute (which, ironically, colossus should be)

Also, tremendous improvement, I think you should call it done soon and move on to other things! You're pretty good at this pixelling thing you know! ((:
Title: Re: Collossus sprite, WIP, help me pweety pweese
Post by: hotnikkelz on October 21, 2008, 04:54:21 pm
i think you're right jad, i'll adjust that soon.  I'd like to finish, but my creativity is in a slump, i just can't think of a good background for it haha. The purple is just too boring

ok final edit, i'm gonna call it finished, tired of looking at it.  Screw the background, and extra cleanup lol.

Thanks everyone for the help! it was good practice, i'm starting a new project now.

(http://i38.tinypic.com/21ke3gm.jpg)

feel free to critique regardless so i'll know what not to do next time.