Pixelation
Critique => Pixel Art => Topic started by: Jim16 on September 23, 2008, 05:59:16 am
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Well there's a floor tile.....I, Dr Nick and Gamebreaker have decided to make a 4color game. The Main Char is called Ego, and as his name suggests he will have a Huge ego :P which will get him into trouble.....thats all you need to know.
Please don't Rip
Though if you want you can use the color pallet...
(http://img502.imageshack.us/img502/6615/floor4colorsjn8.png)
(http://img372.imageshack.us/img372/5858/man1lt7.gif)+(http://img142.imageshack.us/img142/4576/egobigrunmz6.gif)
What do you think? I need crit.
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I have no crits, they're really fantastic and the sprite reads verry well all around. Good job can't wait to see the project finished. :y:
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oh thanks...
I'm working on the animations right now.
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Update:
(http://img372.imageshack.us/img372/5858/man1lt7.gif)+(http://img142.imageshack.us/img142/4576/egobigrunmz6.gif)
That run animation took age's:P I like it, do you guys think its right?
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I really think the run needs work. It never looks like the limbs pass each other.
But first I think you should try to better define your sprite....
Maybe something like this:
(http://img517.imageshack.us/img517/1275/jim16wt3.gif)
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the only problem with your version is that your using light to define to much :) I'll show you an updated version....
I totally agree with you on the run animation though, so I'll fix that as soon as possible.
(http://img156.imageshack.us/img156/1269/charrunnewue9.png)
I fixed most of the definition on the almost done run animation....also that thing on his face is a type of mask(I don't know what its called :P)
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It looks excellent. Though in the case of the main character there, Its far too contrasted. I recommend utilizing the two shades of green a bit more - and the run animation could use some work. Its much too hard to follow and the limbs don't really move quite right. Other then that, as I said before, it looks excellent. I'm especially liking the tiles and the style.
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Unfortunately I'm going to have to change the tiles as it doesn't break the grid.....