Pixelation

Critique => Pixel Art => Topic started by: JJ Naas on September 06, 2008, 08:40:04 pm

Title: Character portraits
Post by: JJ Naas on September 06, 2008, 08:40:04 pm
Here are some Eye of the Beholder -type character portraits, just for fun. (But in anticipation of a possible challenge as well.) 16 colours.

(http://ungroup.net/jjntemp/digikuvia/eob.png)
Title: Re: Character portraits
Post by: Helm on September 07, 2008, 09:18:43 am
They're pretty great! The aa on the blue girl's hair doesn't work though.
Title: Re: Character portraits
Post by: JJ Naas on September 10, 2008, 06:58:16 am
Thanks, I fixed that.

This is quite fun, I made two new characters.. to practice different lighting conditions. I've been adjusting the palette, still not quite there but it's now down to 14 colours so I could get two more.

(http://ungroup.net/jjntemp/digikuvia/eob2.png)


Title: Re: Character portraits
Post by: EyeCraft on September 10, 2008, 03:20:02 pm
These are sweet! The banding on (2, 2)'s (where top-left is (1,1)) forehead where it meets the hair bothers me. Try breaking the bands up a bit.
With the palette, that brown thats third from the bottom, maybe swap that for a grey? I get the feeling that could be more useful, since there's no greys at all! I think you'd be able to use it for AA on the previously mentioned forehead, as well as add contrast to the shadow on (1, 1)'s face.

Do a wizard and a thief! I'm so original, I know.
Title: Re: Character portraits
Post by: sharprm on September 11, 2008, 02:01:18 am
The wizard's cloak bothers me. Instead of a cloak with checkerboard pattern, i read it as being hair done badly.

Maybe it should inherit shading from the head. eg. where right side of forehead is dark, right side of cloak should be just as dark.

Is the pirate wearing a shirt?
Title: Re: Character portraits
Post by: JJ Naas on September 11, 2008, 11:02:07 am
Eyecraft: Ok, I'll try to fix that.

sharprm: Which character do you mean? None of them is supposed to have a cloak..If you mean that white bearded guy then he's a fighter wearing a chain coif.
Title: Re: Character portraits
Post by: sharprm on September 11, 2008, 11:26:44 pm
I meant the old dude. I don't know what a chain coif is but i think my crit should apply regardless,edit: the shading deosn't make sense to me, should you shade it more like a sphere? ie. towards the edges, make it dark. Where is the lightsource coming from?

(http://i39.photobucket.com/albums/e199/sharprm/untitled2.gif)

I saved it as gif in paint and it screwed up and that can't be undone but it should illustrate my point.
Title: Re: Character portraits
Post by: JJ Naas on September 14, 2008, 07:12:34 am
Sharprm: Hmm, I like the irregularity of the left side on your edit, I also should add a bounce light.

Just to make sure we're both talking about the same thing, a chain coif is a piece of armor made of metal rings sown together, like this one. (http://www.medieval-fightclub.com/images/riveted-mail-coif.jpg) So the material is not cloth.
Title: Re: Character portraits
Post by: sharprm on September 14, 2008, 08:03:20 am
(http://i39.photobucket.com/albums/e199/sharprm/untitled2-1.png)

I did the edit again since you were interested in how i did the chains. I assumed the chains were bigger though, going from your piece. Big chains are kinda stupid though. Hope it helps. The others are all fine except the pirate who i think needs a different colored shirt.
Title: Re: Character portraits
Post by: JJ Naas on September 15, 2008, 08:05:09 pm
Shaprm: That was a nice edit, thanks. It had a lot of subtle things in it that should've been obvious to me when I made my original pic. I modified the old guy a bit. The pirate's not wearing a shirt, so I lifted his body up a few pixels, hopefully it'll be more obvious now.

(http://ungroup.net/jjntemp/digikuvia/eob3.png)
Title: Re: Character portraits
Post by: sharprm on September 16, 2008, 02:40:09 am
I like the new old guy. The pirate was better down, like he was a cabin boy.

The last four i get where the lightsources are and those are great. But the first two I'm still not sure about. Like the old guy has a white line on his throat. Also, the edge of the chain on the other side seems to bright - how far is it sticking out. The pirate can't have a body in shadow (see dark color) and still have a really bright color bone (and why isn't his right one bright too). So this could be me not getting where the light source is, or maybe you need to recheck it yourself. If you think its fine can you post a quick diagram.
Title: Re: Character portraits
Post by: tocky on September 17, 2008, 02:04:36 am
with this one, the light seems to be playing by different rules with different parts of his face.
(http://i2.photobucket.com/albums/y13/tocky/jj-rpgguy.png)
I suggest that you need more dithering, which ranks pretty highly on the list of thing I never though I'd catch myself saying.