Hey, everyone!
Our game studio DigiTales Interactive (creators of Lacuna (http://lacuna.game/)) is looking to permanently grow from 4 to 6 people, starting with our next adventure game project early next year. We look forward to your applications!
Working at DigiTales
We do our best to make DigiTales a good place for everyone here. Jobs are varied and creative, and everyone has their own responsibilities. We sometimes play and/or party together, but we respect each other's boundaries. (We're not 'family', your family's your family!) Work hours are flexible. We managed to make our first game crunch-free and release it on time, let's make that a trend. We offer many office amenities including two adorable pugs, a shared floor with some other cool indie devs (but our own office), and home office every Wednesday. Also, Saarbrücken is great! It's a vibrant, young, friendly, and relatively cheap city to live in. If you need to move, we'll help you find a place. We look forward to hearing from you!
No matter which position you are interested in, it's a plus if any of the following applies to you. If you do not check some or even most of the boxes for a position (except for legal requirements) but feel like you are right for the job, please apply regardless! Your skills and personality are more important anyway.
- Able to speak, read and write English and/or German more or less fluently.
- Interest in video games, particularly adventures.
- Not (too) allergic to dogs since our QA department consists of two pugs. 🐶🐶
- Prior employment, experience, or interest in game dev, including different disciplines.
- If you have a portfolio, work sample, or prior shipped project(s) to show off, that's the most interesting stuff you can send us! (Please avoid sending huge files via e-mail, though.)
- We value a diversity of opinions and positions as much as any other type of diversity. However, some 'opinions' are dumb and wrong, and bigots don't have a place at DigiTales.
- Please send your application exclusively to jobs@digitales.games.
(https://digitales.games/user/pages/03.team/04._job-artist/artist.jpg)
Junior Artist position
What we are looking for:
- Someone from any background, but preferably an EU citizen for paperwork reasons.
- Experience in 2D pixel art. Animations are most important, but environments are also interesting.
- Additional skills that might be helpful: 3D modeling, tech art, VFX.
Job details:
- Work on-site in Saarbrücken, Germany. No remote option, sorry!
- Full-time position (40h) starting February 1st, 2022.
- Core hours from 11-ish to 3-ish.
- Permanent position, not just project-based.
- Salary: €2.500 gross (about €1.700 net) for starters, plus all the usual German insurances and jazz.
- You are one of two artists in a core team of six people.