Pixelation

Critique => Pixel Art => Topic started by: fortunato on July 21, 2008, 06:00:23 am

Title: [WIP] RPG rocks/mountains
Post by: fortunato on July 21, 2008, 06:00:23 am
(http://img150.imageshack.us/img150/2871/rocksrpg2bs8.gif)
im trying to make rock/mountain tiles to be used in an rpg-ish sort of game. for the top one, i tried to add rocks and cracks along the edges, but i didnt think it looked right. so for the bottom one, i took them out, and it made it look worse! please help!
Title: Re: [WIP] RPG rocks/mountains
Post by: ejay on July 24, 2008, 11:17:26 am
I think that by making the transition from the top plane to the sides a little less sudden you'll add volume and make it more believable.
My rough and dirty edit:
(http://img.photobucket.com/albums/v236/ejay_pix/cliffpo2.png)

I also think your palette can use some work; It's rather monochromatic right now and although that's a valid stylistic choice I personally think you can make it look better by modifying some of your hues.
Overall it's looking good so far, and I prefer the textured cracks version.