Pixelation

Critique => Pixel Art => Topic started by: smiker on May 04, 2008, 03:27:20 pm

Title: inferno (very wip)
Post by: smiker on May 04, 2008, 03:27:20 pm
i'm doing a mockup for a project called inferno, and i'll update if daily cuz i have no other thing to do than this.

(http://img254.imageshack.us/img254/2793/mockupotheroru1.png)

this is the initial placeholder for the mockup

(http://img140.imageshack.us/img140/7952/othero2np2.png)

this other shows Othero, the game's protagonist. It'll be a platform shooter.
Title: Re: inferno (very wip)
Post by: bedelf on May 04, 2008, 06:12:45 pm
Can you tell us a bit more about this guy? Is he human? We might be able to help you more.

Right now the main things I see:
- He doesnt appear to really have joints for his arms or legs, they look elastic.
-The left boot is pretty small compared to the right one.
- His shoulders seem to be set forward past his neck/head.
- You may want to take another approach to the shading on the right boot as well, it looks flat.

gl!
Title: Re: inferno (very wip)
Post by: smiker on May 05, 2008, 08:54:42 am
ty!

i think i was bad oriented with the human-skeleton
Title: Re: inferno (very wip)
Post by: AdamAtomic on May 06, 2008, 05:41:36 pm
sprite seems huge for that environment, and pretty much every possible surface has been pillow-shaded to death.