Pixelation

Critique => Pixel Art => Topic started by: Kaczor on April 25, 2008, 08:48:50 pm

Title: [WIP]Meanwhile
Post by: Kaczor on April 25, 2008, 08:48:50 pm
So I've got some hard time with the game I'm currently working on. It's perfect time to start something new :crazy:. Here it goes:
(http://img178.imageshack.us/img178/3508/thuganimdk3.gif)
Maybe something decent will come out of this.

UPDATE:
(http://img118.imageshack.us/img118/3252/thug1ky6.png)

UPDATE:
I just love not getting any response, yeah ;D!
Title: Re: [WIP]Meanwhile [UPDATE]
Post by: VictorR on April 27, 2008, 10:48:06 pm
It's cause its just that good.  :'(
Title: Re: [WIP]Meanwhile [UPDATE]
Post by: Bouzolf on April 27, 2008, 11:00:45 pm
Where are the eyes?  ???
Title: Re: [WIP]Meanwhile [UPDATE]
Post by: tocky on April 28, 2008, 08:12:33 am
(http://i2.photobucket.com/albums/y13/tocky/kakzor_baldguy.png)
i scribbled on this for a while. here's what i think:
you're kind of shading in twotone. everything's either inshadow/notinshadow, and for the shadows you're using one colour and for the lights, all the others. as a result, everything's kind of bulbous and disconnected. you need more midtone.
Title: Re: [WIP]Meanwhile [UPDATE]
Post by: sharprm on April 28, 2008, 08:31:50 am
Let me guess Kaczor, you didn't use a reference? Heres a quick paint over of tocky's edit. I had a picture of a bald guy in front of me when I did it. Humans have so much junk in their brains for recognising faces that you really need a reference to get the features' positions right. Also, there's some stuff you only see when looking at a reference (eg. tops of heads aren't prefect spheres).
(http://i39.photobucket.com/albums/e199/sharprm/face.gif)
Title: Re: [WIP]Meanwhile [UPDATE]
Post by: Kaczor on April 28, 2008, 02:36:24 pm
Let me guess Kaczor, you didn't use a reference?
No I didn't :D! I wasn't really aiming at realism.
Thanks for the tips. I'm currently working on something but maybe I'll try to improve this when I find time.
Title: Re: [WIP]Meanwhile [UPDATE]
Post by: sharprm on April 28, 2008, 03:41:13 pm
Just to clarify: I wasn't saying you have to do it realistic. Even if you keep it cartoony, I believe that a reference can help.