Pixelation
Critique => Pixel Art => Topic started by: Sammy on February 25, 2021, 10:42:38 pm
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Hi everyone!
I animated a small part of a river for my game, which is a top-down RPG. I was wondering how can I improve it. If you have any suggestions, let me know. Also, river/water animation tutorials would be appreciated as well!
Thanks!
(https://i.ibb.co/VDztNDm/river-crop.gif)
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at first glance it looks like the water is running underneath a bank that water has wore away the dirt. if you know what i mean. which is actually a real thing in some creeks lmao.
im guessing would prob be better if you made some kind of water shit happening on the edges, like it moving "up" the wall (not that this makes sense irl but) as if it were an ocean beach something like that?
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This might help
https://twitter.com/saint11/status/798222972326526976
Basically have effects on top, but make water underneath flow smoothly.
I also am not sure you need the sides to move, looks like dirt is moving instead of the water.