Pixelation

Critique => Pixel Art => Topic started by: AlienQuark on April 17, 2008, 04:20:44 am

Title: Robot Parts
Post by: AlienQuark on April 17, 2008, 04:20:44 am
I was bored, and it's in the middle of exams, so I needed something to fill the few days I had to do nothing:

(http://img.photobucket.com/albums/v320/AlienQuark/baserobots.gif)

Nothing really serious, so crit if you;d like, heck, make your own with the base, that'd be rad.
Title: Re: Robot Parts
Post by: robotacon on April 17, 2008, 06:59:19 pm
I can't let this thread go without comments.
I like what you've done, I'm a fan of vinyl toys and somehow you've tapped into the look and feel of those.
I dig the beard.
The white robot is the coolest though.
Title: Re: Robot Parts
Post by: AlienQuark on April 18, 2008, 06:17:41 am
moar.

(http://img.photobucket.com/albums/v320/AlienQuark/spincycle.gif)

(http://img.photobucket.com/albums/v320/AlienQuark/downhero.gif)
(http://img.photobucket.com/albums/v320/AlienQuark/dlefthero.gif)
(http://img.photobucket.com/albums/v320/AlienQuark/lefthero.gif)
(http://img.photobucket.com/albums/v320/AlienQuark/ulefthero.gif)
(http://img.photobucket.com/albums/v320/AlienQuark/uphero.gif)
(http://img.photobucket.com/albums/v320/AlienQuark/urighthero.gif)
(http://img.photobucket.com/albums/v320/AlienQuark/righthero.gif)
(http://img.photobucket.com/albums/v320/AlienQuark/drighthero.gif)
Title: Re: Robot Parts
Post by: tehwexxl0rz on April 18, 2008, 08:49:52 am
moar.

(http://img.photobucket.com/albums/v320/AlienQuark/spincycle.gif)

Hehe, I like! :P Very impressive how much detail and personality you squeezed into such a tiny sprite!
Title: Re: Robot Parts
Post by: JonathanOfDrain on April 18, 2008, 01:46:06 pm
Werd, readability is decent too! I can tell that he has a backpack. This is pretty awesome, an intention on making a cute little game? If you won't do it for me at least do it for the lulz.
Title: Re: Robot Parts
Post by: AlienQuark on April 19, 2008, 04:30:16 am
A little bit moar here:

(http://img.photobucket.com/albums/v320/AlienQuark/dskel.gif)
(http://img.photobucket.com/albums/v320/AlienQuark/rskel.gif)
(http://img.photobucket.com/albums/v320/AlienQuark/uskel.gif)
(http://img.photobucket.com/albums/v320/AlienQuark/lskel.gif)

(http://img.photobucket.com/albums/v320/AlienQuark/grasssamples.gif)

I think I might flesh this out a lot nicer and try and conceptualize a Zelda-esque game, so some good crits on what I have so far would be nice (I know it's not much now, but yeah)
Title: Re: Robot Parts
Post by: Xion on April 19, 2008, 07:27:21 am
on the >-facing skeleton, the sword blends in with the head too much, I think. Maybe the eyes could be pushed down a bit in the downwards-facing one, too?
Nice looking tiles, man.
And the first dude, I love the rotation. The hair looks like, 3d 'n stuff.
Title: Re: Robot Parts
Post by: AlienQuark on April 19, 2008, 04:09:27 pm
I gots MORE!!!

Not much this time, but I updated the skeleton animations based on some crits I got, and have devised a slashing animation for the skeleton:

(http://img.photobucket.com/albums/v320/AlienQuark/sattack.gif)


(http://img.photobucket.com/albums/v320/AlienQuark/lskel.gif)
(http://img.photobucket.com/albums/v320/AlienQuark/rskel.gif)
Title: Re: Robot Parts
Post by: Ian on April 19, 2008, 05:59:54 pm
The four dark pixels at the top of the skeletons head were reading as ears to me pretty badly.  I thought it was a panda until i read xion's post.  These are great little sprites though and lovely for 3 frame animations.
Title: Re: Robot Parts
Post by: ndchristie on April 20, 2008, 04:53:27 pm
total sex, but then....the skeleton looks a little like a dog.  maybe fix up the grin (move the left and rihgt teeth up 1 px so they stop looking like dogjowls) or take out the nose or somethng?
Title: Re: Robot Parts
Post by: Souly on April 20, 2008, 05:34:55 pm
moar.
(http://img.photobucket.com/albums/v320/AlienQuark/urighthero.gif)
His arm does not move.

(http://i32.tinypic.com/2mfzndj.jpg)
Yay for my swordsman, minus his sword...
Title: Re: Robot Parts
Post by: AlienQuark on April 21, 2008, 06:18:47 am
Souly: Yeah, I realized after posting that I forgot to do that. I've already fixed it on the sprite sheet, but I haven't remade the GIF.


And your character looks fucking awesome, haha, good job on that!


nd: I'll see what I can do about the skeleton. He was a pain to make, seeing as I wanna make all the minor enemies fit into 16x16 squares. That was tough shit for sure.

Hopefully more tomorrow, I was gone all today.
Title: Re: Robot Parts
Post by: Souly on April 21, 2008, 08:01:15 am
Is the main character going to have a weapon?
Title: Re: Robot Parts
Post by: AlienQuark on April 21, 2008, 04:28:35 pm
Souly: I'm in the process of brainstorming, I don't want him to use a sword, since this is already kinda zelda-esque in my mind. That would just be too close a connection. I was thinking something more of like a melee with a dagger kind of fighter. Possibly 2 knives or something cool like that. But I wanted to try and experiment with like combo attacking in game maker, so that like, if you're running you'd roll into the character, and then like, 2 slash types and maybe a kick or punch. I dunno, I think I'm going with dagger as of right now, it seems to fit the style of the character. He looks like someone who'd walk around with a little wood sword.

EDIT: Some attaking animations:

(http://img.photobucket.com/albums/v320/AlienQuark/datkhero.gif)
(http://img.photobucket.com/albums/v320/AlienQuark/uatkhero.gif)