Pixelation

Critique => Pixel Art => Topic started by: PochoTao on January 29, 2008, 07:36:11 am

Title: [WIP] 32^2 Character and Run Cycle
Post by: PochoTao on January 29, 2008, 07:36:11 am
This is my first sprite (that I actually posted here at some point...) that I picked back up recently. The original inspiration was Cave Story, but I have been trying hard to refine my own style. The animation is still very blocky, but I don't know quite where to improve it (I will probably be adding another 4 frames to interpolate). One thing I do notice is that after looking at it a bit, he seems to run backwards; is that just because he's not actually moving, or can I fix that? I'm also unsure about the black outlines: they add readability, but is it a waste of pixels? Thanks for the help.

(http://i24.photobucket.com/albums/c46/fio003/player_still.gif)

(http://i24.photobucket.com/albums/c46/fio003/player.gif)
Title: Re: [WIP] 32^2 Character and Run Cycle
Post by: Shrike on January 29, 2008, 06:43:08 pm
Hmm....... Can i have a frame sheet for this? i think i see the problem. For one thing, he bounces to much when he walks. And it looks like there a pause when one foot is fully up. And about the black outlines, i would do something more like this:
(http://www.maj.com/gallery/exendia/Misc/char.png)

Title: Re: [WIP] 32^2 Character and Run Cycle
Post by: thedaemon on January 30, 2008, 11:30:05 pm
Here is a walkcycle tutorial that will help you, and will allow me to only have to type very little. He in fact, bounces way too much as coran stated. Is this just 2 frames? That's all I can see.
http://www.idleworm.com/how/anm/02w/walk1.shtml (http://www.idleworm.com/how/anm/02w/walk1.shtml)
Title: Re: [WIP] 32^2 Character and Run Cycle
Post by: sharprm on January 31, 2008, 01:52:45 am
I like it alot! Very .. i don't know ... zippy. Really gives the impression of running, I don't think you need to change it at all.

My shot at a maybe more realistic run, but I still prefer original.

(http://i39.photobucket.com/albums/e199/sharprm/player2.gif)

Black outlines are great, especially for cartoony stuff.