Pixelation

Critique => Pixel Art => Topic started by: MtŪ on November 22, 2007, 12:01:53 am

Title: [WIP] Renegade
Post by: MtŪ on November 22, 2007, 12:01:53 am
(http://img.photobucket.com/albums/v158/DxEdge/Renegade.png)
I decided to post some pixelart. So far it's 20 colors.. could probably be reduced to even less and i'm kind of sceptic when it comes to her weapons, so they'll probably be changed.
So have fun and crit away! :)

Current:
(http://img.photobucket.com/albums/v158/DxEdge/renegade11.png)
Title: Re: [WIP] Renegade
Post by: sharprm on November 22, 2007, 08:46:07 am
Quite nice but i think the dark color for her skin is too red. The boots seem a little strange in that it suggests she has huge calfs.
Title: Re: [WIP] Renegade
Post by: The B.O.B. on November 22, 2007, 08:56:14 am
This is really good. But if critiques is what you want, then critiques you shall receive. First is first: either choose another shade of skin color for the darkest skin color ramp, or scrap that dark red color all together and replace it with one of the pale brownish/purplish colors from her gloves /boot color ramp. I tried some and they worked great. Also, the guns are fine, however the bottom part of the gun you slide up and down to rid used cartridges, and ready the next shells, seems out of perspective( I know nothing of proper gun anatomy, so work with me here). You see, she's holding the handles slightly towards the viewer, however, the body of the gun seems to be sideways. Her fingers seem hard to read(basically HER left hand), and you may want to try and finishing the skin colored outline on her left leg, as well as the dark purplish hue on the back part of her "arse." 

Don't let this be a drag though, as I like this. It's very clean, and great. My only hope is that you don't fade into obscurity and keep trying to produce great pixel pieces like this in the future...please...
Title: Re: [WIP] Renegade
Post by: MtŪ on November 22, 2007, 04:51:42 pm
Thank you both, thats exactly the kind of critique I like!
An update:

(http://img.photobucket.com/albums/v158/DxEdge/Renegadev2-1.png)

I changed the guns. I like them more this way and I also changed some colors like you suggested, so I think the color count is down to 18 now.
Title: Re: [WIP] Renegade
Post by: Helm on November 22, 2007, 05:03:13 pm
what is going on at the bottom lip? What are you trying to signify there? It's unclear.
I think the rendering goes towards too dark on the shaded hips. The texture and its shading do not mesh.
left (ours) gun hand elbow seems to suggest you're masking significant anatomical problems with clothing and accessories. The abdominal anatomy too, and definitely the knees. You've got lengths of the body down mostly okay, but you're not sure what the flesh bags have in them and how to approach those volumes. What you need to do is strip away the inessential until you arrive at the essential. Forget about anime chicks and fancy costumes and guns and look at the human form as a collection of primitive volumes under lighting conditions. When you have that down, start thinking about bones and muscles and fat and how they interact. Do life studies. Buy an art book. Don't learn art from anime and videogames.
Title: Re: [WIP] Renegade
Post by: MtŪ on November 22, 2007, 05:12:58 pm
what is going on at the bottom lip? What are you trying to signify there? It's unclear.
I think the rendering goes towards too dark on the shaded hips. The texture and its shading do not mesh.
left (ours) gun hand elbow seems to suggest you're masking significant anatomical problems with clothing and accessories. The abdominal anatomy too, and definitely the knees. You've got lengths of the body down mostly okay, but you're not sure what the flesh bags have in them and how to approach those volumes. What you need to do is strip away the inessential until you arrive at the essential. Forget about anime chicks and fancy costumes and guns and look at the human form as a collection of primitive volumes under lighting conditions. When you have that down, start thinking about bones and muscles and fat and how they interact. Do life studies. Buy an art book. Don't learn art from anime and videogames.

Actually i'm staying away from both anime and vgart when i'm studying anatomy or anything art related for that matter. I'm probably doing it way less than I actually need to or even want to. Thank you Helm for pointing these things out, thats definately what I needed to hear to get my ambition up to study more. Off I go to study. :)
Title: Re: [WIP] Renegade
Post by: MtŪ on November 26, 2007, 02:08:41 pm
I started to redo this 'thing' yesterday.It's not done yet but I'm just posting this up to let you now that I'm not letting this pixel die just yet. I'm here to learn after all.

(http://img.photobucket.com/albums/v158/DxEdge/Renegadev3.png)
Any crits on my progress so far would be nice.
Title: Re: [WIP] Renegade
Post by: Feron on November 26, 2007, 04:18:22 pm
progress so far is definitely better, pallette and face  especially.

however the arm anatomy is looking a bit odd, and there's some random highlights on it too.

also.. is that supposed to be a boob between her jacket.... the outline is too harsh.
Title: Re: [WIP] Renegade
Post by: MtŪ on November 26, 2007, 05:27:59 pm
Thank you Feron for your comment.
(http://img.photobucket.com/albums/v158/DxEdge/Renegadev4.png)

I did some more work. especially on her arm. Tell me if you still think it looks odd, if you do, please make me an edit and I might understand it a bit better.
Title: Re: [WIP] Renegade
Post by: Arachne on November 26, 2007, 05:50:27 pm
I think she looks too masculine. If you want something you're not going to mistake for a man, I think the old arm was better and that it would help if you flattened the bridge of her nose.

Her head is also placed too low and the left side of her vest should curve more to make her chest look less flat.

Her pelvis is turned one way while her legs are turned the other. Flip the legs and make it consistent, or turn her pelvis so that its angle is somewhere between that of her legs and the rest of her body, if that makes sense.

Try to avoid placing highlights that close to the outline. It works where the zipper is, but it makes the vest look flat otherwise.

Here's a quick edit of the upper body.

(http://www.retinaleclipse.com/mtredit.gif)

Edit: Now that I think about it, what I said about the pelvis doesn't make sense. Just make the legs and the pelvis face the same direction.
Title: Re: [WIP] Renegade
Post by: MtŪ on November 26, 2007, 07:58:33 pm
Cheers, Arachne. I agree that she was starting to look very masculine. And your edit was very helpful!
I changed the arm back again because I too liked it better that way :P

(http://img.photobucket.com/albums/v158/DxEdge/Renegadev5.png)
Title: Re: [WIP] Renegade
Post by: ndchristie on November 26, 2007, 08:44:13 pm
waah!  ther'es some SERIOUS funkiness with just about every joint (wrist, elbow, shoulders, hips, knees, ankles) and then there are other issues (no neck, feet are just WEIRD, etc).

a nitpicky detail in light of those is that the shadow cast by the jaw is very strong which keeps a masculine quality about the face (together with the haevy eyebrows and protruding chin)

colors are nice, rendering style will be nice with some polish.

I made an edit, but it's so less-than-what-i-meant ill just link rather than display directly.

http://xs121.xs.to/xs121/07481/Hm.jpg
Title: Re: [WIP] Renegade
Post by: infinity+1 on November 26, 2007, 10:04:59 pm
adarias, while you're drawing certainly looks more comfortable, it looks a little bit like it's ready to fall over.
Title: Re: [WIP] Renegade
Post by: Vertigo-zero on December 05, 2007, 03:39:22 pm
Uhm I havent read the posts on here, but why the hell did you redo it? Your first version is much better :O mayb because of its style...
Title: Re: [WIP] Renegade
Post by: MtŪ on December 09, 2007, 06:58:11 pm
Thank you Adarias, I can see your point. To be honest, my last update makes me laugh since I can see most of my problems now :P Thank you for taking your time with that edit!

Vertigo-zero: I agree thet it looks better, but then again I agree to Helm. Anime is the plague and I will never touch it again. ;P

I'm still working on it, it's just that I've been busy with other things for awhile - which is  the reason for my late update. Anyway here it is:

(http://img.photobucket.com/albums/v158/DxEdge/renegade11.png)

Title: Re: [WIP] Renegade
Post by: Helm on December 09, 2007, 08:52:12 pm
Hello. GREAT anatomical progress. The shadow in the lower right (ours) arm makes no sense, the curve of the arm wouldn't create darkness there.

Also the legs, especially the far one are far too muscular, but that's something that one leaves up to taste.

The cutoff section of the shorts. It curves in a way that is not clearly supported by the perspective of the image. It should round slightly towards the other way.

Holler if you need edit.
Title: Re: [WIP] Renegade
Post by: Jacky-Boy on December 11, 2007, 02:22:13 am
Hey man :) you've made some wicked progress. I've done a quick edit to show you what I would do to improve it, I hope it helps. I got a bit carried away with the head :P

(http://i11.photobucket.com/albums/a186/jackgood16/girl.png)

I basically just tried to balance the character out a bit more, I lengthened the right (our right) arm, I got rid of alot of the muscle definition on the legs, and slimmed the thighs down a tad.
Title: Re: [WIP] Renegade
Post by: Terley on December 11, 2007, 02:47:41 am
you've not really made any vital changes, it just seems like you've transformed it into your own character Jacky-Boy.. There wasn't anything wrong with the balance, MtŪ's pose is much more interesting imo, those changes just aren't necissery.  :-\ You've also lost too much definition in the legs, her knees have vanished and all in all she looks less human.

edit - oh don't feel im getting at you Jacky  :-[ Edits are always helpful to suggest possible alterations in any form, I actually like the head facing left, plus I do think the highlights on her chest could be toned down a bit. I think the leg to our right is fine, its just the one behind that looks a tad too muscluar. The long hair of you're edit could work nicely, but it strays too far from MtŪ's character.
Title: Re: [WIP] Renegade
Post by: Jacky-Boy on December 11, 2007, 03:01:38 am
Yeah sorry, I did get a bit lost in the edit  ??? , hence the weird revamped face. I hope MtR can still get something out of it. The basic point I was trying to make, was that the muscley legs, and short right arm aren't quite working anatomically IMO. Please feel free to ignore the edit