Pixelation

Critique => Pixel Art => Topic started by: XaMMaX on November 11, 2007, 03:08:24 pm

Title: Running animation
Post by: XaMMaX on November 11, 2007, 03:08:24 pm
Need help with running animation.

(http://img127.imageshack.us/img127/1659/image1aq2.gif) - Is it ok? If yes i will draw body, etc

(http://img124.imageshack.us/img124/3218/dfnf2.png) - He will running
Title: Re: Running animation
Post by: Saitus on November 11, 2007, 05:01:31 pm
You should animate the different legs and arms separately. right now it looks like he just keeps kicking the same foot forward.
Title: Re: Running animation
Post by: TrevoriuS on November 11, 2007, 05:13:54 pm
The back leg is kicked too far backwards, the purple front leg is too far forward, the red front leg isn't kicked forward at all.
Also the arms do not transfer smoothly. First the arm goes to the body, then it stretches and inverted for the back side, that's wrong. The arm keeps bent at about the same angle the whole time (just make sure you get the berspective right).
Title: Re: Running animation
Post by: XaMMaX on November 11, 2007, 06:04:12 pm
That seems really hard...is there any tutorial on board?
Title: Re: Running animation
Post by: eck on November 11, 2007, 06:08:35 pm
when your walking, do both your feet ever touch the ground at the same time?

imagine your foot going in a circular motion.  then imagine the other foot going in that same circular loop, except in the exact opposite part. 

also, this walk lacks bounce.  when people walks, their bodies have an up-down movement at the peak and bottom of the cycle.

the tutorials are in a stickied thread in general discussion.
Title: Re: Running animation
Post by: XaMMaX on November 11, 2007, 07:08:02 pm
Ok then first i will try paint only one leg....here my try:

(http://img229.imageshack.us/img229/1354/legur0.gif)

so how it is?
Title: Re: Running animation
Post by: TrevoriuS on November 11, 2007, 08:17:57 pm
The last frame the lower leg moves for 2 and the upper doesnt move at all ;)
You may wish to capte someone running on video and see that frame by frame.
Title: Re: Running animation
Post by: baccaman21 on November 13, 2007, 04:13:45 pm
Here's some links for you to read.

- try this  (http://www.wayofthepixel.net/pixelation/index.php?topic=5381.msg64068#msg64068)
- Read this  here  (http://www.wayofthepixel.net/pixelation/index.php?topic=5201.msg62325#msg62325)
- and this  here  (http://www.wayofthepixel.net/pixelation/index.php?topic=2913.msg36415#msg36415)
- and possibly this too?  here  (http://www.wayofthepixel.net/pixelation/index.php?topic=2356.msg30324#msg30324)

I've done an edit on your 4 frames... study it... see how I've bent and straightened the leg at key points? you were missing the straight leg kicked out in front... that's a keyframe to any run/walk cycle... if you don't straiten in front then you're NOT STRIDING... oh... and feet (http://www.wayofthepixel.net/pixelation/index.php?topic=5424.msg64494#msg64494) are kind of important in a walk anim...

anyway... here it is...

mine>>>(http://pete.ptoing.net/legur0_edit.gif) (http://img229.imageshack.us/img229/1354/legur0.gif)<<<< yours

enjoy!

Title: Re: Running animation
Post by: Sabata on November 13, 2007, 11:42:23 pm
Ehhh… thanks a lot! Those walking explanations are awesome.

Before reading your articles I spend hours walking around my room trying to figure out the best way to make a walking animation…

This is all I could do (a real quick drawing)

(http://i203.photobucket.com/albums/aa57/SabataS/walk-try.gif)
Title: Re: Running animation
Post by: Xion on November 14, 2007, 04:58:27 am
The nearest foot never seems to lift.
Title: Re: Running animation
Post by: XaMMaX on November 14, 2007, 03:10:43 pm
to baccaman21
Thank's a lot! This post really gonna help me.

I will do new animation, then i will have free time and post here for critics so please don't close topic =)
Title: Re: Running animation
Post by: Jad on November 14, 2007, 04:53:33 pm
When you do the new animation, since your character has them, please add shoulders and hips.

They're an important part of a walking sequence, so please think about them. :]