Pixelation

Critique => Pixel Art => Topic started by: Sohei on October 27, 2007, 12:27:03 pm

Title: Camel walk
Post by: Sohei on October 27, 2007, 12:27:03 pm
Greetings

(http://www.sohei.org.ua/temp/camel3.gif)
Here is a walking cycle of a camel. I pretty happy with what was done, but something seem wrong with the front legs. I've run out of ideas. Can you help or c&c?
Title: Re: Camel walk
Post by: JJ Naas on October 27, 2007, 01:34:04 pm
Not sure about the front leg, but the hump of the camel is so steady you could safely carry a wedding cake on top of it. So it needs to move back and forth.

Camel silhouettes against sunset. (http://youtube.com/watch?v=30_kqCOZXSI) (at the end of the video)
Title: Re: Camel walk
Post by: Dusty on October 27, 2007, 04:48:19 pm
What I remember, so this might be a bit inaccurate, is that camels walk much like elephants, by throwing their weight around. This opinion though, might just be skewed from watching a lot of Disney movies with camels and exaggerated movement... but it just might be what you need.
Things that could improve this greatly would be its heading bobbing up and down with its movement, the pace slowed down(like I said, camels moved with their weight), and some animation to the rope-thing, which I forgot the name to. The tail also needs to be done, to preferably be swinging back and forth, not just jutting in and out.
Title: Re: Camel walk
Post by: Sohei on October 27, 2007, 05:10:31 pm
Thanks a lot, guys! I'll try to apply your advices to the animation.
Here is an update
(http://www.sohei.org.ua/temp/camel4.gif)
Title: Re: Camel walk
Post by: Souly on October 27, 2007, 10:59:10 pm
The ground is going by much too fast.
Title: Re: Camel walk
Post by: Senad on October 28, 2007, 12:48:57 am
yes ground moves too fast, and add a wire (rope) between first and second camel ;) ;) u know, to make it more realistic looking
Title: Re: Camel walk
Post by: sharprm on October 28, 2007, 08:20:42 am
Fantastic foreground. The camel is nice too, but the necks look like they are moving in and out (silly) rather than side to side. You need to rotate the head (ie make new head sprites rotated about z axis) if you want it to look good.

I think the heads should move up and down if anything, look at the camel anim on this site:

http://www.landisfields.com/animation.htm (http://www.landisfields.com/animation.htm)

This might help, its some photo stills of camel walking, maybe cut it into an anim:

http://www.laurencemillergallery.com/images/muybridge_sale737.jpg (http://www.laurencemillergallery.com/images/muybridge_sale737.jpg)

The background seems very plain though. Could u antialiase it if it doesn't scroll?