Pixelation
Critique => Pixel Art => Topic started by: platnium on October 13, 2007, 10:30:36 am
-
These are my swords: (http://img528.imageshack.us/img528/8582/swordjw8.png)
(http://img526.imageshack.us/img526/4347/swordthingcs3.png)
-
wow...i can hear a screaming voice from that pics:
ĦĦĦĦĦWE WANT SHADING!!!!! ĦĦĦĦWE FEEL REALY UGLY!!!! ĦĦĦWE ARE AS PAPERCUTS!!!! ĦĦĦWE WANT VOLUME!!!!
so i'd try some shading on that, if you don't want more strange voices
^^
i'm waiting to see how you go sucess ^^
-
wow...i can hear a screaming voice from that pics:
ĦĦĦĦĦWE WANT SHADING!!!!! ĦĦĦĦWE FEEL REALY UGLY!!!! ĦĦĦWE ARE AS PAPERCUTS!!!! ĦĦĦWE WANT VOLUME!!!!
so i'd try some shading on that, if you don't want more strange voices
^^
i'm waiting to see how you go sucess ^^
I know I shouldnt do this, but I wont comment the swords. I will only comment your post, smiker. What did you smoke exactly? True, the swords lack shading, but all you do is say "go shade em!!!"? Well, obviously he doesnt know how to really do that, so you should give him advice instead of posting a shitload of crap here.
-
I know some shading i am on pixeljoint, i only have 1 in the gallery so im still learning, im gonna shade them now.
-
...
i didn't want to make that post offensive, i only wanted to emphatise that fact,
but you are right, i wouldn't like to read a comment like that on one of my posts...
i apologize.
-
It's cool i working on it now, but i normally do small pieces and this being bigger it taking time.
-
A little update with shine as stuff cleaned the edge with dithering: (http://img520.imageshack.us/img520/7809/swordthingdm9.png)
-
I suggest you take a look at the tutorial topic in the general section, and read tsugomo's tutorials. And some of St0ven's to learn the basic shading.
-
It went very wrong so i started again: (http://img156.imageshack.us/img156/1048/swordthingstraightma6.png)
I will look at them tutorials now.
-
It went very wrong so i started again: (http://img156.imageshack.us/img156/1048/swordthingstraightma6.png)
I will look at them tutorials now.
I suggest you stay away from dithering till you get the shading correct. Dithering is an advanced pixel art technique, and it's hard to master. So wait with it a while :)
-
(http://img153.imageshack.us/img153/4836/swordthingstraightgw8.png)
Did some more i think it looks better, i am gonna work on the gold thing.
-
Handles tend to be shorter than the uh, part that you cut with.
-
bengoshia has a valid point, but then again a sword maker could potentially make a blade of a weapon shorter then the handle... But for the most part I think blades tend to be longer, regardless of the type of weapon. Over all it looks...different. Keep up the good work.
Jack
-
The hilt looks a bit big and doesn't really fit the rest if the weapon. Maybe you should get some references and design a weapon based on realistic weapons.
-
I made the blade longer and changed the light source on it: (http://img155.imageshack.us/img155/4184/swordthingstraightmn3.png) :lol:
-
The black outline is a little obtrusive, you might want to change that.
Also, think aboot the shape of the handle before you try to dither it up.
-
Hows this change outline and added some jewels.(http://img250.imageshack.us/img250/1267/swordthingstraightvs7.png)
-
The gold thing needs volume and intricacy - the butt of the hilt looks really weirdly attached. And most swords don't have a 45° angle point. Also, the blade still needs to be longer (or the hilt shorter).
-
(http://img89.imageshack.us/img89/2648/swordthingstraightjy2.png)
Did'nt know what else to do the the gold thing exept add two green gems and make the blade longer.
-
Handles tend to be shorter than the uh, part that you cut with.
Unless we are talking about a http://en.wikipedia.org/wiki/Nagamaki (http://en.wikipedia.org/wiki/Nagamaki). However, I agree that this requires some work to get it looking decent. I would set the following targets for you:
-Make the tip of the sword a more interesting angle.
-Hilts of sword are traditionally made from metal. At the moment yours looks like wood, rather than wrappings or bindings. Make it more... wrapping-like.
-More shading to define the shapes of the blade.
-Gems are usually shiny and cut, so this should be reflected better in your pixelling.
-The elaborate shape of the hand-guard seems to be larcking in definition and shading. It also appears unlike metal. This issue is also found in the blade.
I would recommend looking at a reference, or doing a little research on how swords are made, decide which type of sword you wish to make, and then either edit or redo this piece to a higher degree of accuracy. Overall though, it's quite a good start to pixel art. Keep gunning onward!
EDIT: Look at these tutorials for help on most basic pixelart topics:
http://www.spriteart.com/tutorials/01_AA.html (http://www.spriteart.com/tutorials/01_AA.html)
http://www.spriteart.com/tutorials/01_dither.html (http://www.spriteart.com/tutorials/01_dither.html)
http://www.spriteart.com/tutorials/01_interlace.html (http://www.spriteart.com/tutorials/01_interlace.html)
http://www.spriteart.com/tutorials/01_lines.html (http://www.spriteart.com/tutorials/01_lines.html)
http://www.spriteart.com/tutorials/01_revAA.html (http://www.spriteart.com/tutorials/01_revAA.html)
http://www.spriteart.com/tutorials/01_trans00.html (http://www.spriteart.com/tutorials/01_trans00.html)