Pixelation

Critique => Pixel Art => Topic started by: Lmnop on November 16, 2005, 03:24:38 am

Title: First Isometric Character
Post by: Lmnop on November 16, 2005, 03:24:38 am
Hey all,

I was inspired by the spriting isometric topic, and decided to have a go of my own.
here it is from beggining to now.
(http://ireland.gmpixel.com/pixels/lineses.PNG)
(http://ireland.gmpixel.com/pixels/iso.gif)
(http://ireland.gmpixel.com/pixels/iso2.gif)
(http://ireland.gmpixel.com/pixels/iso3.gif)
(http://ireland.gmpixel.com/pixels/iso4.gif)
(http://ireland.gmpixel.com/pixels/isome.gif)

It's still a WIP so C+C is greatly appreciated.

edit:
(http://ireland.gmpixel.com/pixels/isome2.gif)

Title: Re: First Isometric Character
Post by: Kcilc on November 16, 2005, 07:06:48 am
Thats a cool little guy there, but a few things stick out.

Anyway, Heres an edit.

(http://img.photobucket.com/albums/v350/Daroge/Edits/isomeEditeredbyKcilc.gif)

The stuff I changed:
I gave his feet a more casual stance
I cut the color count to 8 colors
I put his right(our left)arm more into perspective
I thinned out his shorts
and I add some extra shadows


Title: Re: First Isometric Character
Post by: Lmnop on November 16, 2005, 08:26:55 am
Hey kcilc, thanks for replying and thanks for the edit.
but im sorry to say, i dont agree with you on the most part of the edit.
I do agree with you on the arm placement, though and the idea of AAing the hat.
The reason the shorts arent thin, is because they aren't thin shorts.
I made an edit based on your suggestions but didnt take them all into account.
(http://ireland.gmpixel.com/pixels/isome2.gif)

-reduced the colour count to 11+ trans
-changed the (our left)arm and shoulder
-added AA to the hat
-Edited the shorts a bit, upped contrast and added a crease and a line up the middle

I don't want to sound like someone who just makes excuses for not changing things, but i just dont agree with some of the changes made.

Thanks heaps, more c+c is welcome.
Title: Re: First Isometric Character
Post by: Zoggles on November 16, 2005, 09:00:15 am
I cant see Kcilc's images so can't comment about that.

Very nice character and soft shading. Only thing I didnt like (as I mentioned in chat) was the leg positioning, so I know ou wanted to get away from the blocky look of the middle image in my higher contrast edit. So I quickly did a second sample (on the right, original on the left) to give an idea for putting something else in the picture to give him a different stance. At the moment he has a bit of a John Wayne stance (either that or he's constipated). The second edit also has lower saturation/contrast than the centre one which I felt was perhaps a bit too high.

(http://www.collplus.com/kai/z-edit.gif)

-z-
Title: Re: First Isometric Character
Post by: Krizmo on November 17, 2005, 10:50:42 am
Good edit Zoggles, and very nice work for a starting piece Ireland.

It looks good to me, except for the stance he is in. His arms are very square, and he looks a bit square overall.