Pixelation
Critique => Pixel Art => Topic started by: HughSpectrum on September 20, 2007, 11:52:57 pm
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(http://img146.imageshack.us/img146/2550/zakuwo3.png)
This isn't really a serious piece. I just decided, "Hey. Let's see how much I can shape that shoulder using just two colors."
So uh... Yeah... There isn't much. Just a bunch of dithering
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(http://img98.imageshack.us/img98/3883/hjvlnx3.png)
Switched up the dark shade. Hue shift, looks a little better defined.
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Well, that seemed a bit... Easy of a change (though, given the nature of the Zaku, I think I would rather hue shift the other direction and lower the luminosity a notch)...
I'm wondering, though. Is there anything else wrong with how I dithered it? I would like to know what is acceptable and what isn't acceptable when it comes to this sort of thing.
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Saitus! You're doing it wrong.
Your Cyan is far too light.
(http://lorne.lastchancemedia.com/Images/TricksandCrits/MachinaDither.png)
It's also really hard to get a non-rusty metal texture with dithering.
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Ah yeah I suck. Paint doesn't have cyan and magenta and stuffs :[
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I don't mind the rustiness, since it's a Zaku and not a shiny Transformer or Gundam. Plus, it's not meant to be serious. I just wanted something really round to practice dithering on.
Here's my current edit:
(http://img472.imageshack.us/img472/3199/zakusz4.png)
Yeah. I attempted to due a brownish hue shift instead of a blue one.
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Ah yeah I suck. Paint doesn't have cyan and magenta and stuffs :[
Huh? You know, you can use custom colors in Paint. Just gotta double click on a pallete entry and choose "define custom color".