Pixelation

Critique => Pixel Art => Topic started by: Sabata on September 12, 2007, 08:24:17 pm

Title: Robot sprite
Post by: Sabata on September 12, 2007, 08:24:17 pm
Hello, people.
Here is a robot sprite a made. If I manage to get good at this I will do a lot of robots for my project, so I would like help.
I guess that his legs position is wrong... what you think.

(http://i203.photobucket.com/albums/aa57/SabataS/Combust.png)
Title: Re: Robot sprite
Post by: Rydin on September 13, 2007, 10:26:58 pm
I think it looks OK, but the grey outlines are really hurting, unless your going to add some anti-aliasing (and it's in a good stage for it).  I think you might want another color in there too, because it looks really flat right now.  Some white would actually help a truck load...just apply some wherever you've got the current highlights, only a bit less.

This thing looks kinda familiar  :-\ but it's probably just me. 

Keep on pixelling man!  :y:
Title: Re: Robot sprite
Post by: Sabata on September 14, 2007, 01:06:02 pm
Looks like I really sux at metal shading, I really would like help.
I rather know how to shade metal itself, I mean natural metal color, similar to the first post… but when it comes to colored metal like blue or yellow I can’t shade it well.

Here is another one whit bluer look, the shading looks really bad to me, help?

(http://i203.photobucket.com/albums/aa57/SabataS/defender.png)

And Rydin I don’t know where you could see it, but the design is mine….maybe something similar?
Title: Re: Robot sprite
Post by: huZba on September 14, 2007, 03:25:48 pm
Hey there. I made an edit for you. It's halfway done, but you'll get the idea. Basically i extracted your lineart and reworked from there. First filled it with a base color and gave the basic shapes some form and then added reflections and secondary light. I went over the lineart, since that takes up a lot of space in a small sprite. Don't get trapped inside the lines.

(http://img.photobucket.com/albums/v697/huzba/mrroboto1.png)
Title: Re: Robot sprite
Post by: Sabata on September 14, 2007, 11:32:06 pm
Thanks for the edit, I tried to do it myself, but yours looks over saturated at least I think so.
Here is mine what do you think?

(http://i203.photobucket.com/albums/aa57/SabataS/defender-1.png)
Title: Re: Robot sprite
Post by: Jiisuki on September 15, 2007, 12:44:40 am
I think it looks better, but I think it would look really much better without the outlines.
I though really like the visor :)
Title: Re: Robot sprite
Post by: Sabata on September 25, 2007, 12:35:07 am
Another robot, that I need help whit... and yea he is small... what should I do to improve it?
Is the shading ok?
(http://i203.photobucket.com/albums/aa57/SabataS/newcyboth.png)
Title: Re: Robot sprite
Post by: Rokuji on September 25, 2007, 12:39:47 am
The inside of the shield thing on his arm should be alot darker so it gives it a sense of depth, and it may look nice if you gave your robots some random details or made them more shiny to make them look more like robots.
Title: Re: Robot sprite
Post by: Sabata on September 25, 2007, 12:58:50 am
The inside of the shield thing on his arm should be alot darker so it gives it a sense of depth, and it may look nice if you gave your robots some random details or made them more shiny to make them look more like robots.

Yea still working on details... never was good at making random details
Here is a shinyer version.
(http://i203.photobucket.com/albums/aa57/SabataS/newcyboth-1.png)
Title: Re: Robot sprite
Post by: Sabata on September 25, 2007, 04:54:44 pm
Still learning how to make metal and detailed robots…
And here is the result, detailed robot whit shiny metallic look.

(http://i203.photobucket.com/albums/aa57/SabataS/deathail.png)
Title: Re: Robot sprite
Post by: robalan on September 25, 2007, 05:00:11 pm
Wow, your sprites have improved a lot very quickly.  Nice job there!  However, I must say that your latest one does not look all that shiny.  Smooth yes, but shiny no.  To get shiny, try putting highlights and darks right next to each other to simulate reflection of things in the environment.
Title: Re: Robot sprite
Post by: ndchristie on September 25, 2007, 10:38:40 pm
To you, a robot is just a robot. But you haven't worked with them. You don't know them. They're a cleaner, better breed than we are.


(http://xs119.xs.to/xs119/07393/Robot.jpg)

what the hell, new MSPaint version automatically saves as JPEG?????

anyway, with metal, try to use higher internal contrast and fewer outlines to provide form.  if you do it right the contours will have enough local variation to not need outlines.  Sorry there's no pixel technique anymore in this edit, im nearly late to class and don't have time to pixel again.
Title: Re: Robot sprite
Post by: Sabata on September 25, 2007, 11:32:22 pm
 :blind:When does the improving starts? The more I do more frustrated I become… and hell, why did I choose robots? They are so hard to do… I guess trying to be an artist is a hard work.
Anyway, thanks for the edit a little hard to see because it’s jpg but I get the idea. Yours look real, mine is more like cartoon robots. :'(

Title: Re: Robot sprite
Post by: ndchristie on September 26, 2007, 03:46:09 am
no, yours actually end up more like.....egg robots, smooth, round, and barely effected by light and shadow compared to other materials.  even cartoons can portray surface properties of shine and detailed shapes.  try studying a detailed metal object like a can opener or something to see how you can use simple light and shadow to create volumes rather than just making everything eggs or noodles.
Title: Re: Robot sprite
Post by: Sabata on September 26, 2007, 12:40:46 pm
I know that metal is extremely shiny on light, the problem is that I am afraid of using intense colors, I am not used to make metal that’s why I am learning.
Now that you mentioned eggs, it does look like something dull… in theory I know that unaffected by light part s should be dark and other parts should be very shiny.
But, well, nothing better than practice.

Made an edit, that looks kinda better, I wonder if I should make it even more bright… or maybe I could make his body darker leaving the shiny parts as it is.

(http://i203.photobucket.com/albums/aa57/SabataS/deathailrecolor.png)
Title: Re: Robot sprite
Post by: ndchristie on September 26, 2007, 05:28:53 pm
now you just have an egg in harsher light.  it's not going to become shiney until you actually look at metal and study how light acts on it.