Pixelation

Critique => Pixel Art => Topic started by: Xion on September 03, 2007, 11:40:19 pm

Title: OnebitBattery
Post by: Xion on September 03, 2007, 11:40:19 pm
Inspired by Arachne's space-peanuts.
(http://aspekketoyo.googlepages.com/1bmockup.png)
(http://aspekketoyo.googlepages.com/1bitbattery.gif)(http://aspekketoyo.googlepages.com/onebitbattery.gif)(http://aspekketoyo.googlepages.com/onebitbattery2.gif)(http://aspekketoyo.googlepages.com/onebitbattery3.gif)

Crittacks?
Title: Re: OnebitBattery
Post by: bengo on September 04, 2007, 12:23:23 am
It's a little bit hard to see the dude, moar contrast dithering between him and the background, love the trees.
Title: Re: OnebitBattery
Post by: Xion on September 04, 2007, 01:56:30 am
It's a bit difficult to have any higher contrast between black and white ::)
(http://aspekketoyo.googlepages.com/onebitbattery2.gif)
(double frames for no apparent reason.)

...I guess I could halftone the tree trunks, though...
but I don't really want to. :-X
Title: Re: OnebitBattery
Post by: bengo on September 04, 2007, 02:28:33 am
Xion, you get what I mean. :blind: Also, I meant like the ground not the tree trunks, that stuff could be a problem, but the ground just seems to blend in with him.
Title: Re: OnebitBattery
Post by: Helm on September 04, 2007, 02:37:31 am
Quote
It's a little bit hard to see the dude, moar contrast dithering between him and the background, love the trees.

I call DETH for this piece of advice, the contrast is fine. Given 2x zoom on this, the priorities and main character are all in order. Good work.
Title: Re: OnebitBattery
Post by: ptoing on September 04, 2007, 12:45:59 pm
Xion, I like this, but really. Subpixel-aa does not work with just 2 colours, and it looks rather wobbly and odd.
Title: Re: OnebitBattery
Post by: .TakaM on September 04, 2007, 01:01:56 pm
I quite like some of the subpixel work, some of it, like his eye in the running cycle doesn't really work though-
it kinda looks like his eye (hole?) is getting bigger as it rotates towards the viewer, but then it flicks back to one pixel less
Title: Re: OnebitBattery
Post by: Jad on September 04, 2007, 11:12:24 pm
It's a bit difficult to have any higher contrast between black and white ::)
(http://aspekketoyo.googlepages.com/onebitbattery2.gif)
(double frames for no apparent reason.)

...I guess I could halftone the tree trunks, though...
but I don't really want to. :-X

Smoothness + extreme simplicity makes such a DELICIOUS CAKE!

More like this!
Title: Re: OnebitBattery
Post by: Arachne on September 06, 2007, 01:31:32 am
I think the ground is well done, but the upper half seems distracting to me. It would look more natural if you broke up the solid gray and gave the canopy a bit more depth.

As for the character, I love the design, but I think his run cycle needs a bit more vertical movement. His arms also need to move a bit more. Now it looks a bit like his upper body is walking, while his lower body is running.

I'd really like to see what sort of opponents you have in mind for him. :D
Title: Re: OnebitBattery
Post by: robotacon on September 06, 2007, 07:53:48 am
I'd like to see Beast Man, Mer-Man and Trap-Jaw too. :angel:

Sorry couldn't resist, but that really looks like Tri-Klops.  :y:
Brings back memories.
Title: Re: OnebitBattery
Post by: QuickSilva on September 06, 2007, 05:58:49 pm
Sorry for being ignorant but could someone explain what sub pixel aa is.

Really love this piece though and the whole 1-bit pixelling in general. Great job!

Jason.
Title: Re: OnebitBattery
Post by: baccaman21 on September 06, 2007, 07:34:22 pm
Sorry for being ignorant but could someone explain what sub pixel aa is.

Really love this piece though and the whole 1-bit pixelling in general. Great job!

Jason.

It's amazing what you find  (http://www.wayofthepixel.net/pixelation/index.php?topic=2784.msg34393;topicseen#msg34393) using the advanced search feature...  ::) :blind:
Title: Re: OnebitBattery
Post by: KittiKatt on September 06, 2007, 11:09:28 pm
This is really cool, I love how it's all grayscale.

I think if you added just a hint of color on the char, it would pop it out and make it more interesting to the eye.
Title: Re: OnebitBattery
Post by: baccaman21 on September 07, 2007, 10:02:07 am
This is really cool, I love how it's all grayscale.

I think if you added just a hint of color on the char, it would pop it out and make it more interesting to the eye.

...the point of the excercise being that it is in fact 1 bit... 2 colors... black and white... or on and off...

adding an extra color would make it not 1 bit and therefore the title of the thread "onebitbattery" would be kind of redundant.

:)
Title: Re: OnebitBattery
Post by: BlueCheer on September 07, 2007, 12:49:04 pm
Hmm maybe make a first layer of ground near the surface that is lighter?
Title: Re: OnebitBattery
Post by: KittiKatt on September 07, 2007, 05:55:14 pm
Err. o.o;; Right.

Surround the guy in black?
Title: Re: OnebitBattery
Post by: ndchristie on September 08, 2007, 02:56:21 am
he already is and he is perfectly easily distinguished from his environment, xion FTW
Title: Re: OnebitBattery
Post by: Dusty on September 08, 2007, 05:17:56 am
I agree, he stands out pretty well, even in a static image. If he were to actually move, this would separate him even more so. No need to do any additional work on separating.
Title: Re: OnebitBattery
Post by: Xion on September 11, 2007, 05:07:18 am
Geez, sorry for the lack of replies and all, guyzorz. I'm moving + school recently restarted, so it'll probably be a while before I get back into any internetial routine. But I tried to address some of the problems. But it's on another computer which is currently packed away and deep in self storage.

Ptoing: Point taken.
TakaM: Fixed the nastiness in the eyes. (how'd I miss that?)
Jad: Thank ewe muchly sirr. :D
Arachne: Will see what I can do on the canopy. And I agree on the vertical movement and armimation, so when I'm able to animate, will do on that, too.
Robotacon: What?
QuickSilva: Subpixeling is sort of like using not-quite-one color, but hardly another in animation to make it appear as though there is a pixel halfway between pixels. In this 1bit example, it's not quite so simple to pull off as that, since I've only got 2 colors and no not-quites or hardlys to use in between. And thanks :)
Baccaman: Nice to see ya postin' again, Baccy. Trip going well?
KittKatt: Hmm...Yeah, see Baccyboy's post.
Rest: Thankee very much, but/and yeah, I agree with Adar and Dusto in that the character stands out enough already.

I don't think I'll be able to update with any animations for a minute, but I've still got trusty ol' MSP, so maybe I'll work on some other environments and do like Arachne said with the tree canopy, and think of some other characters to go with it. Thanks for all the feedbacks, and again, sorry I'm unable to implement them right now, but you know how things be.

*goes back to packing boxes*
Title: Re: OnebitBattery
Post by: baccaman21 on September 11, 2007, 09:51:50 am
Baccaman: Nice to see ya postin' again, Baccy. Trip going well?

Not wanting to go offtopic so I'll keep this short...

Trip went well - had to come back early due to wife becoming pregnant [oops :S] - but still did a great deal of fun stuff... Back in UK now holed up in Brighton... looking for work... and posting here too...

It's nice to be back... but I think I'd rather be in S.America right now - but hey ho... little boy due in 6 weeks... I'm gonna be a Daddy??!

Good luck with the move... and well, see ya around!
Title: Re: OnebitBattery
Post by: Sherman Gill on September 11, 2007, 05:30:58 pm
Xion: I think it might be good to tone down the bright parts on the trees, but... I'm unsure.
[oops :S]
Congratulations man. Nice avatar, too ;). (You did change it right? I'm not retarded or blind, right?)
Title: Re: OnebitBattery
Post by: baccaman21 on September 12, 2007, 07:30:29 am
tweaked it... aye... added a few more portraits.