Pixelation
Critique => 2D & 3D => Topic started by: heyguy on April 16, 2020, 03:14:22 am
-
Hey everyone! I'd really appreciate comments and feedback on this project. So I was working on a 3D pixel street and thought it looked really empty. A cop car suited my needs, so I quickly made this thing. Unfortunately, I only noticed the "proportions" of the car were off after I finished. It looks like it's a tight squeeze for people in the front and the back.
(https://i.imgur.com/6zuPRTY.png)
(https://i.imgur.com/jRUvQKE.png)
(https://i.imgur.com/XDyIFxY.png)
(https://i.imgur.com/EFA85Bt.png)
(https://i.imgur.com/YDtVyFK.png)
Opinions? Is there a future where such a skinny, short SUV would exist? Should I continue this or scrap it? There's no lighting in the scene. All the lighting/shading is done in texture. I tried moving some points around to make the vehicle wider but it's too "complete". I don't hate it but I'm going to try again. Either another cop car or a sci-fi dump truck!
-
I don't see this particular 3D art style very often - my first thought was "looks exactly like Compound (https://store.steampowered.com/app/615120/COMPOUND/)", a game I play in VR sometimes.
I think it's not bad - the police lights on the roof could be bigger imo and the cargo space (?) looks to small compared to the front of the car.
I think your "3D pixel street" could use some work though ;D