Pixelation
Critique => Pixel Art => Topic started by: Obsidian on June 18, 2007, 04:22:24 pm
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I'm not sure what made me pixel a salmon, but I did. I felt like doing some sort of fish, and I guess salmon was the first to come to mind. Anyway, here it is:
(http://img523.imageshack.us/img523/9734/salmonpm9.png)-->(http://img454.imageshack.us/img454/7241/salmonlt2.png)
I might use this in a game, and I'll most likely do a simple swim animation. Here's the reference pic I used, if anyone cares to look: link (http://fish.dnr.cornell.edu/nyfish/Salmonidae/coho_salmon.jpg)
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im thinking overdone on the dithering :0'
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I disagree Chigasm, fish are scaly are they not (yus they are)? The dithering seems to give it a scaly feel. But one thing that does bug me is the mouth and the head of the fish. I thought fish could never fully close their mouths. Also, I can't sem to see anything that looks like gills, unless that ring around the head is one. In which case it should be a tad smaller.
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there shouldn't be that ring around fish head, look at your own reference pic. :-\
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That's pretty nice style. Looks tight. You could detail the eyes to make it more catchy if you like imo.
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I disagree Chigasm, fish are scaly are they not (yus they are)? The dithering seems to give it a scaly feel. But one thing that does bug me is the mouth and the head of the fish. I thought fish could never fully close their mouths. Also, I can't sem to see anything that looks like gills, unless that ring around the head is one. In which case it should be a tad smaller.
Yea, the dithering was to give a scaly texture.
I didn't know fish couldn't close their mouths...but the reason I made it small was simply that the canvas is small. And that half-ring to the left of the ring on the head is supposed to be a gill, again because of size I didn't add more. I'll play around with it some, see what I can do.
there shouldn't be that ring around fish head, look at your own reference pic. Undecided
I think you're right there; as a stylistic thing I exagerrated it a bit I suppose. I'll try to fix that too.
That's pretty nice style. Looks tight. You could detail the eyes to make it more catchy if you like imo.
Thanks. And yea, I really wasn't happy with the eyes, but I'm not sure how to make them better...
EDIT: Made some changes.
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The second one looks much better, the dithering really gives a "scaly" feel. I like it.
I think the black outlines should be ditched and replaced with selout though.
I made an edit of what I mean. Yours is the bottom one.
(http://img513.imageshack.us/img513/4285/salmongl9.png)
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The second one looks much better, the dithering really gives a "scaly" feel. I like it.
I think the black outlines should be ditched and replaced with selout though.
I made an edit of what I mean. Yours is the bottom one.
(http://img513.imageshack.us/img513/4285/salmongl9.png)
The reason I did the outline is because this will be for a game. Once I decide on a background color though, I'll probably remove it. You're right though, the outline looks kinda bad.