Pixelation

Critique => Pixel Art => Topic started by: lollige on June 08, 2007, 08:37:20 am

Title: Pokemon trainer Lollige
Post by: lollige on June 08, 2007, 08:37:20 am
And yes, lollige has a pokemon trainer now too  :P
(http://img489.imageshack.us/img489/8486/trainersj6.png)

How I started:
(http://img175.imageshack.us/img175/3665/lineskr2.png)
Title: Re: Pokemon trainer Lollige
Post by: philipptr on June 12, 2007, 02:09:27 pm
um, wheres the shading?
also youre stance seems strange, the legs are too far from eachother, the knees could be a little more defined (could be done through shading maybe) and the right (our right) arm looks very wrong. I he's about to through I would expect a more straight arm instead of holding the forearm away from the body and making it hang down from there.
Title: Re: Pokemon trainer Lollige
Post by: lollige on June 12, 2007, 06:33:29 pm
um, wheres the shading?
also youre stance seems strange, the legs are too far from eachother, the knees could be a little more defined (could be done through shading maybe) and the right (our right) arm looks very wrong. I he's about to through I would expect a more straight arm instead of holding the forearm away from the body and making it hang down from there.

Most pokemon trainer sprites do not use that much shading.. only shadows..
I think you are right about his left arm.. ill make an update asap  :)

Some more info about my WIP:
(http://img46.imageshack.us/img46/6237/trainerwipjq5.gif)
Title: Re: Pokemon trainer Lollige
Post by: Xion on June 12, 2007, 06:37:39 pm
Most pokemon trainer sprites do not use that much shading.. only shadows..
You don't even have shadows. Shadows = shading. You know, that's where the word shading comes from. shadow-shade-shading. Pretty much if you lack shadows you lack shading, and you lack shading, which the pokemon sprites...do not.
So yeah, look again, and shade.
Title: Re: Pokemon trainer Lollige
Post by: Feron on June 12, 2007, 06:44:11 pm
Most pokemon trainer sprites do not use that much shading.. only shadows..

LOL.  how do u think things are defined?  Shading is different colors representing shadowed surfaces adding to the effect of VOLUME, which suggests that something isnt made out of paper.
Title: Re: Pokemon trainer Lollige
Post by: lollige on June 12, 2007, 06:52:37 pm
Most pokemon trainer sprites do not use that much shading.. only shadows..
You don't even have shadows. Shadows = shading. You know, that's where the word shading comes from. shadow-shade-shading. Pretty much if you lack shadows you lack shading, and you lack shading, which the pokemon sprites...do not.
So yeah, look again, and shade.
hmm..
I think if you would apply shadows only, you would mostly just need 2 shades per color... but you can shade with many more.. and pokemon does not shade every leg, wich is weird since its round, so it can not be lighted full, or it should be lighted from the front. for example...
http://www.pokemonelite2000.com/rstrainerpics.html

You can see allmost all sprites use dark parts.. but thats used because most sprites are not standing straight.. I mean, if you see them from the front, you wont see if some parts are more near to us than to the background... and then they shade the far away part because light from top cant come there.. but my guy is standing straight, so every part is visible by the sun... atleast thats what I think  :huh:


Arm update:
(http://img512.imageshack.us/img512/6794/trainerht6.png)
Title: Re: Pokemon trainer Lollige
Post by: Xion on June 12, 2007, 07:13:11 pm
Your characters' legs are bent, so I'll assume he's not standing straight either. Most pokemon sprites, standing straight or not, have shading on their legs beneath their knees, unless for good reason.
((http://www.pokemonelite2000.com/rstrainer39.png)(http://www.pokemonelite2000.com/rstrainer29.png)(http://www.pokemonelite2000.com/rstrainer10.png)) See?
Also, since this is, after all, a pokemon battle sprite, I'd think you'd want a fairly actionate sprite. You know, cause battles are actionate. And standing straight (which your character isn't doing, by the way) isn't actionate. See all those sprites in the pokemon thing? Yeah, they mostly have a fairly dynamic pose, or at least a characterized one. Your guy's kinda just standing there and, like...chillin' wit' his ball out...His pokeball, that is.

Also, the hat would be casting a shadow on the face, and the head would be casting a shadow on the body.

The idle arm is too short and skinny, and the other a bit long.

The neck should be attached to the head further back. Now it looks like the head is attached by the chin.

Honestly, I think the legs are cool, (Just shade them, and do the colored outline thing like you did with the shirt) and the face is alright (just shade it) but everything between is just too plain and boring and...paper-cut-outy to be interesting.
Title: Re: Pokemon trainer Lollige
Post by: Feron on June 12, 2007, 08:22:20 pm
(http://img525.imageshack.us/img525/4003/trainerht6ll6.png)
Title: Re: Pokemon trainer Lollige
Post by: Obsidian on June 12, 2007, 10:21:58 pm
Nice edit Feron. :y: (Our) right arm still looks too short though.
Title: Re: Pokemon trainer Lollige
Post by: lollige on June 13, 2007, 04:50:42 pm
(http://img525.imageshack.us/img525/4003/trainerht6ll6.png)

I really like that edit feron, but im not shure if that matches style.. I think there is too much shading and folds on the t-shirt to be pokemon style, and not enaugh outline..

Ill update the legs with some shading, change arms, and add some more shading on head and work on the outline of the legs.

Update:
SHaded the legs, head, made arm longer and shorter, made arm thicker but that doesnt look good to me... now its too fat.. Why cant I make it a half pixel thicker?
any tips on how to do that? old arm included.
(http://img524.imageshack.us/img524/4549/trainer08hr0.gif)
Title: Re: Pokemon trainer Lollige
Post by: Feron on June 13, 2007, 06:05:12 pm
you dont need so many black outlines, only in the darkest of places.  I would also removed the horrid inn-aa.  look at the legs of my edit above, no inner aa, and dark outlines instead of black.
Title: Re: Pokemon trainer Lollige
Post by: lollige on June 18, 2007, 03:39:59 pm
(http://img240.imageshack.us/img240/6171/trainer09gd1.png)
Title: Re: Pokemon trainer Lollige
Post by: Obsidian on June 18, 2007, 03:46:49 pm
Still needs more shading on the shirt.
Title: Re: Pokemon trainer Lollige
Post by: lollige on June 18, 2007, 04:03:28 pm
Still needs more shading on the shirt.
ok applyd more shadow, with ferons edit as refference.. but is it still pokemon style now??  ???

(http://img232.imageshack.us/img232/4434/trainer10sz1.png)
Title: Re: Pokemon trainer Lollige
Post by: Obsidian on June 18, 2007, 04:16:59 pm
Yes, it's still in the style. Pokemon sprites do have shading, it's just simple. But it's still there.
Title: Re: Pokemon trainer Lollige
Post by: Feron on June 18, 2007, 09:33:31 pm
look at the neck in my previous edit.  Then it will be pretty much done.
Title: Re: Pokemon trainer Lollige
Post by: lollige on June 19, 2007, 05:23:52 pm
look at the neck in my previous edit.  Then it will be pretty much done.
lol some1 noted me exactly the same on PJ, that the neck is wrong :p
I allso made the torso 1 px smaller, and then (and this was then my own idea) made his shirt some larger...
(http://img78.imageshack.us/img78/1967/trainer11hn2.png)

EDIT:
Oops an error.. new version:
(http://img103.imageshack.us/img103/8463/trainer11oh3.png)
Title: Re: Pokemon trainer Lollige
Post by: lollige on July 07, 2007, 11:16:28 am
long time not changed..
Here is the new version..
(http://img54.imageshack.us/img54/7554/trainer18cx0.png)

Got some help from Metaru on PJ, this was all done in 1 edit:
Changed pose
Changed colors
Changed eyes
Changed hair
Changed t-shirt ending

I hope you like it, C&C is still welcome :)
Title: Re: Pokemon trainer Lollige
Post by: huZba on July 07, 2007, 11:57:47 am
I think it doesn't have much character to it. If you check out the pokemon trainers, they all have at least a little bit of story to tell. Like there's a shirtless punky guitar guy and a wannabe nerd trainer and a wise calm fisherman and an insane cultist and so forth. Yours is just "a guy" It's a bit flat too. Commandeer a whole 3D space rather than squeezing into 2D. It can be tough with such a small sprite, but give it a try. Imagine a big illustration in your head, then translate it to pixel art, rather than designing by drawing pixels. Quite often you need to know exactly what you want before starting with a small sprite. Also don't be afraid of foreshortening and things in perspective. If it feels awkward to do it, the better the reason to try and learn. If there's still trouble, draw your character on paper and then translate it to pixels.

You've already made good progress from your initial dude, and i'm sure you can make it even better!  :y:
Title: Re: Pokemon trainer Lollige
Post by: lollige on July 08, 2007, 09:45:08 am
I think it doesn't have much character to it. If you check out the pokemon trainers, they all have at least a little bit of story to tell. Like there's a shirtless punky guitar guy and a wannabe nerd trainer and a wise calm fisherman and an insane cultist and so forth. Yours is just "a guy" It's a bit flat too. Commandeer a whole 3D space rather than squeezing into 2D. It can be tough with such a small sprite, but give it a try. Imagine a big illustration in your head, then translate it to pixel art, rather than designing by drawing pixels. Quite often you need to know exactly what you want before starting with a small sprite. Also don't be afraid of foreshortening and things in perspective. If it feels awkward to do it, the better the reason to try and learn. If there's still trouble, draw your character on paper and then translate it to pixels.

You've already made good progress from your initial dude, and i'm sure you can make it even better!  :y:

Thanks for your reply!
You are right about the character thing.. I did not think of that.. And since this is just a sort of a portrait of 'me', I dont think I can add that much of a character now.. But you are completely right, this could never be used in a pokemon game this way. I have a disorder, witch causes that I allmost cannot imagine things like this.. So 99% of when im making pixels, im just starting with it, and finishing with something different, without any idea's, or story or another form of depth. So drawing could be an idea, but im very bad at drawing.. I have locomotionic problems (I hope I say it right) as well, and I very happy I dont need it for pixel art, since I can zoom in, and change every pixel every time again, instead of with drawing, when you make a mistake you cannot easy correct it..
So these are just fully my problems.. For now ill just leave the 'art' part out of pixel art (like alot of pixel artists do) and focus just on making things nice to look at. Im sorry.

Thanks for your compliment, but im not shure if I can get it better at this point.
Title: Re: Pokemon trainer Lollige
Post by: Helm on July 08, 2007, 12:15:13 pm
I'm sorry to hear that, lollige. However are you sure the imagination this is an actual physiological problem and not something you've been told you have/you've misinterpreted you have, because I find it really odd that someone cannot 'imagine' a backstory for an imaginary character. Are you sure you tried hard enough, or are you self-crippling yourself for some reason? How old are you, also?
Title: Re: Pokemon trainer Lollige
Post by: lollige on July 08, 2007, 12:59:26 pm
I'm sorry to hear that, lollige. However are you sure the imagination this is an actual physiological problem and not something you've been told you have/you've misinterpreted you have, because I find it really odd that someone cannot 'imagine' a backstory for an imaginary character. Are you sure you tried hard enough, or are you self-crippling yourself for some reason? How old are you, also?
Odd it is, and yes im shure about it. I can imagine things, but not into the details, so if I would imagine a big illustration like huzba had said, there would only be a start in it for a drawing, and the rest on the information only comes when I zoom in on one piece of that. Im 15.
Its very hard to explain, and there are thousands of books written about my problem, but if you want to have a bit of information:
http://en.wikipedia.org/wiki/PDD-NOS
thats not very much, but Asperger syndrome looks alot like it, and there is much more information on that..
http://en.wikipedia.org/wiki/Asperger_syndrome

Can we continue on the pixels now  ::) ;) :P
Title: Re: Pokemon trainer Lollige
Post by: Helm on July 08, 2007, 01:04:58 pm
Yes, thank you for the information.
Title: Re: Pokemon trainer Lollige
Post by: lollige on July 08, 2007, 01:14:38 pm
Yes, thank you for the information.
Your welcome :)
(still offtopic: Why did you want to know my age?)
Title: Re: Pokemon trainer Lollige
Post by: ndchristie on July 08, 2007, 06:44:57 pm
age has a tremendous lot to do with technical skill, extent of real-life observation, confidence (or arrogance), affluence with regards to culture, and many other things.  Don't worry, Helm isn't a creep ^^.

my mother is a specialist in the field of disorders with expertise in high-functioning autism.  If you want to be able to create characters, she suggests that you write down aspects of many different characters on little cards which you can mix and match at random for ideas, using that as a framework rather than relying on thoughts alone, then if you get used to this, you might be able to chose possible aspects from your memory, rather than "imagination".  Many people who are not as hindered still find this a very beneficial practice for planning any kind of project.  It's worth a shot, i think.
Title: Re: Pokemon trainer Lollige
Post by: lollige on July 08, 2007, 07:04:09 pm


age has a tremendous lot to do with technical skill, extent of real-life observation, confidence (or arrogance), affluence with regards to culture, and many other things.  Don't worry, Helm isn't a creep ^^.
Lol, I cant imagine great pixel artists can be creeps  ;) (im missing the XD smiley :p)

my mother is a specialist in the field of disorders with expertise in high-functioning autism.  If you want to be able to create characters, she suggests that you write down aspects of many different characters on little cards which you can mix and match at random for ideas, using that as a framework rather than relying on thoughts alone, then if you get used to this, you might be able to chose possible aspects from your memory, rather than "imagination".  Many people who are not as hindered still find this a very beneficial practice for planning any kind of project.  It's worth a shot, i think.

Thats usefull information! Worth a shot indeed! Im going to try that! (maybe vacation is a nice time to think of a nice character! One that could be used for any project)
Title: Re: Pokemon trainer Lollige
Post by: Feron on July 08, 2007, 07:08:40 pm
yeah you've made a big excuse (truthful or not i don't really care) for the lack of personality of the character, but that doesn't stop you improving your pixel-art technique.
Title: Re: Pokemon trainer Lollige
Post by: Ryan Cordel on July 08, 2007, 08:27:02 pm
Sorry if I'm late on THIS one, but I'm not sure why people have to use excuses relating to diseases, when it's their skills at fault. I don't want to boast about myself, I've had my fair share of problems, but at my age, I already was able to draw very decently. However, he's atleast made a decent attempt, it suffers from the points others have pointed out.
Title: Re: Pokemon trainer Lollige
Post by: lollige on July 08, 2007, 08:34:07 pm
Sorry if I'm late on THIS one, but I'm not sure why people have to use excuses relating to diseases, when it's their skills at fault. I don't want to boast about myself, I've had my fair share of problems, but at my age, I already was able to draw very decently. However, he's atleast made a decent attempt, it suffers from the points others have pointed out.
Im good at english, but I have never had to talk about this complicated stuff before in English, so I dont fully understand the last 2 replys posted.. do you guys (feron and ryan) think im doing good or not?