Pixelation

General => General Discussion => Topic started by: Froli on March 15, 2007, 05:22:39 pm

Title: Some questions when Pixeling or making graphics
Post by: Froli on March 15, 2007, 05:22:39 pm
Based from your experience, how much time do you spent on your pixel before you take a break. How much time is your break before continuing on? 

Why do I ask? sometimes when I though I did something great, the next day ....I see it's flaws and it's actually looks bad. :( I even suspect that my cheap flat screen monitor alters my perception <looking a bit sideways changes the shades and colors>
Title: Re: Some questions when Pixeling or making graphics
Post by: Gunne on March 15, 2007, 05:52:53 pm
Well, I don't take breaks because when I work on something I have the urge to finish it as soon as possible, so most of the time my breaks consists of sleeping and eating time. However, sometimes I am bored of working on it and I go browsing 10 min. on the Internet before continuing.

I also have that when I stare to long at a piece I don't see the flaws anymore, it's normal. But I guess the best is to take a 15/20 min break after a period of 1 hour pixeling, but that's my input not based upon my experience...
Title: Re: Some questions when Pixeling or making graphics
Post by: huZba on March 15, 2007, 06:10:16 pm
Well, personally i do things in cycles where i sketch out something, then start a new drawing, leave that be, start yet another and then return to the first one and fix all the new errors that arise, with the full cycle being one or more days. This way i keep drawings fresh and avoid getting the dull eye for a drawing, not seeing flaws OR merits.
Title: Re: Some questions when Pixeling or making graphics
Post by: goat on March 15, 2007, 07:13:26 pm
I pixel in spurts and take frequent breaks.  Personally, I find it helpful to get away from a piece for a while, think about what needs to be done to it next while I soak up some Animal Planet, and come back with a fresh eye.  If I'm working on some in-game or mockup stuff, I also like to stick my WIP against a mockup or background from that project when I get back from a break to see how well it's fitting in with the rest of the art.
Title: Re: Some questions when Pixeling or making graphics
Post by: setz on March 15, 2007, 08:44:27 pm
Based from your experience, how much time do you spent on your pixel before you take a break. How much time is your break before continuing on? 
Depending on the size, I try to do it all at once, when I'm satisfied, I show it to other people, see if they see anything wrong with it, and also to see if I see anything wrong with it.

Quote
Why do I ask? sometimes when I though I did something great, the next day ....I see it's flaws and it's actually looks bad. :( I even suspect that my cheap flat screen monitor alters my perception <looking a bit sideways changes the shades and colors>
flat screen ftl.
Title: Re: Some questions when Pixeling or making graphics
Post by: khorin on March 15, 2007, 11:03:39 pm
Unfortunatley, I work most of the time. In the morning, I pixel for an hour. When I get home, I pixel for 5 hours while doing other things that need to be done. I'm all over the place. :-)
Title: Re: Some questions when Pixeling or making graphics
Post by: Stwelin on March 16, 2007, 01:59:24 am
In the morning, I pixel for an hour. When I get home, I pixel for 5 hours while doing other things[...]

Man, i wish i had that sort of time!

Generally i spend a few hours at the computer each afternoon once i get home from classes. I'm working usually on traditional art pieces for one of my classes, and then more academic stuff, i find time to get around to critiquing most days, but i am finding it harder to get inspired to pixel. Tis a shame, really.
Title: Re: Some questions when Pixeling or making graphics
Post by: Rydin on March 17, 2007, 05:21:09 am
I usually work on a piece on and off during the course of a week or so, 30 minutes here and there, maybe an hour one night, a few minutes the next.  I think it's great to take breaks, and then come back and crit yourself to death...  I would actually say there's no better way to self critique, unless you've got multiple personalities...  Also, if I find myself getting attached to how a piece looks, but notice something wrong, I just copy it into a new window, and I usually eventually end up throwing the old one away by means of compare and contrast.