Pixelation

Critique => Pixel Art => Topic started by: DTE462 on April 23, 2019, 04:06:52 am

Title: Flat face portrait
Post by: DTE462 on April 23, 2019, 04:06:52 am
I'm having trouble with a particular portrait. Looks very flat and lifeless. I'm guessing it's somewhere in the shading? I'm not sure. Any suggestions would be appreciated.

(https://i.imgur.com/QN0I3EY.png)
Title: Re: Flat face portrait
Post by: DTE462 on April 24, 2019, 01:47:40 pm
Made some slight improvements. Still feels a little lifeless for some reason.

(https://i.imgur.com/mYd5i6x.png)
Title: Re: Flat face portrait
Post by: DTE462 on April 29, 2019, 09:07:31 pm
One more pass. I don't know what else to do. I may get rid of the zipper. And I don't really love the dither solution of the collar but it's better than what I had before.

(https://i.imgur.com/pGg8LNf.png)
Title: Re: Flat face portrait
Post by: PiskelDot on May 14, 2019, 06:45:40 pm
You have to use highlights and shadows together, in your piece you're not only using highlights and shadows separately you're also using single lines for highlights for example the nose. This could've been done because one of two things, either you dont grasp how light and shadow works (which works best using a reference) or you are afraid of getting abity messy. Also avoid using similar colors that don't complement your artwork or show impact.

Heres my quick edit of your piece.
(https://i.ibb.co/GvKs1LD/portrait.png)
Title: Re: Flat face portrait
Post by: DTE462 on May 16, 2019, 04:33:00 am
It's definitely both (not having a better grasp on how light works and fear of over complicating things). This is a huge improvement. Thanks so much for taking the time.
Title: Re: Flat face portrait
Post by: PiskelDot on May 16, 2019, 11:30:33 am
You're more than welcome, I am glad I was of any help!