Pixelation

Critique => Pixel Art => Topic started by: mar_cuz on December 09, 2018, 08:42:33 pm

Title: Can't get palette right
Post by: mar_cuz on December 09, 2018, 08:42:33 pm
Hi guys,

Can you please help me with the colours of these walls. They just don't feel right to me.

(http://imgur.com/GLO8SZd)
Title: Re: Can't get palette right
Post by: Chris2balls on December 09, 2018, 11:21:54 pm
Can't see the wall.

Are you using an image hoster?
Title: Re: Can't get palette right
Post by: mar_cuz on December 10, 2018, 03:08:37 am
Can't see the wall.

Are you using an image hoster?

can you see them now?

(https://forum.yoyogames.com/index.php?attachments/960x540isogridtest_4-png.22110/)
(https://forum.yoyogames.com/index.php?attachments/960x540isogridtest_4l-png.22111/)
Title: Re: Can't get palette right
Post by: yrizoud on December 10, 2018, 08:57:50 am
You're hotlinking to attachments on yoyogames forum. Only people with an account there can see the images.
Title: Re: Can't get palette right
Post by: mar_cuz on December 10, 2018, 09:36:04 am
Sorry guys can you see them now


(http://i.imgur.com/GLO8SZd.jpg)





http://i.imgur.com/GLO8SZd.jpg  (http://i.imgur.com/GLO8SZd.jpg)
Title: Re: Can't get palette right
Post by: Zanorin on December 10, 2018, 09:40:10 am
Nope.
You should upload your picture on an image hosting service, such as Imgur (https://imgur.com) or Trello (https://trello.com/).
Then get the direct link to the image (should end with /something.png), and put it between [ img ] tags, like this:

Code: [Select]
[img]http://linktotheimage/something.png[/img]
Title: Re: Can't get palette right
Post by: mar_cuz on December 10, 2018, 09:44:06 am
Should be working now

(http://i.imgur.com/GLO8SZd.jpg)
Title: Re: Can't get palette right
Post by: Zanorin on December 10, 2018, 09:53:18 am
Right now your colors ramp is very linear : for the brown wall for example, you progressively darken the shade of your main color.
It doesn't look bad, but you can make it more interesting to the eye by using hue-shifting (look up some tutorials, hue-shifting is basically when you change the hue (color value) of your main color towards another color).

I shifted the darker shades of your first wall towards purple, and those of your third wall towards green, so it looks less monochromatic.

(https://i.imgur.com/fEaCq3W.png)

(Sorry about the crappy explanation, tell me if you didn't understand anything I wrote haha)
Title: Re: Can't get palette right
Post by: mar_cuz on December 10, 2018, 10:04:20 am
Wow that's made such a difference thanks. I've tried hue shifting but I just can't seem to get it right.
Could you help me with a grey ramp and whiteish ramp please? They are the ones I have the most trouble creating something pleasing.
Title: Re: Can't get palette right
Post by: Zanorin on December 10, 2018, 11:33:04 am
Not totally sure what you mean, but I tried building a "whiteish" palette and two other palettes in which the neutral shade is pure gray.
(https://i.imgur.com/HaKHYPi.png)

I put the palettes next to each wall, to show you better: for white-based palettes, I never actually use white, but I use cream or desaturated blueish colors. For gray-based palettes, you can go berzerk and choose whatever hue you want it to shift to: here I created a greenish one and a purplish one.

Is this what you asked for ? ^^
Title: Re: Can't get palette right
Post by: Chris2balls on December 10, 2018, 11:45:48 am
Zanorin makes a good point, but colour-shifting isn't simply a gimmick: it helps describe what material you're making, or the light in the space which it is in.

I would say what could be improved is the contrast, as this will help them stand out.

Edit:
(https://i.imgur.com/Sdt5vxb.png)
Third image is the edited wall with a noise layer set in difference mode, so it's NPA. It does give you an idea of how you can make the wall interesting by working on its texture.

Hope it helps. :)
Title: Re: Can't get palette right
Post by: Zanorin on December 10, 2018, 12:09:52 pm
Quote
it helps describe what material you're making, or the light in the space which it is in.
^ I completely agree with this, I forgot to mention it, the hue will have to change for the object to better fit in the environment.

I'm not really convinced by your third wall though, it looks way too noisy for pixel art imho (plus it has 230 different colors).
EDIT: I just looked up NPA and discovered it means not pixel art, so forget what I just wrote :D
Title: Re: Can't get palette right
Post by: Vinik on December 10, 2018, 11:40:13 pm
Generaly gray stuff is a good opportunity to play with complimentary hues blending on gray in the middle, such as warm yellowish lights, gray midtones and cold bluish shadows, or brow-red earthy shadows (more like tinted by ambient light from the soil around) against dessaturated cyan which is like reflecting the skylight a bit, passing on gray in the middle shades. Zanorin gave a lot of nice examples, give it a go :)
Title: Re: Can't get palette right
Post by: mar_cuz on December 12, 2018, 10:13:39 pm
Thanks for all the input guys this has been very helpful