Pixelation
Critique => Pixel Art => Topic started by: thesydneylad on November 01, 2018, 08:24:39 am
-
I've done all I can with this sprite, but I'm not 100% confident (this sprite is completed, though). The design is based on the 60's incarnation, since the game would technically be released for the NES.
The idea was to have a Fire Emblem-inspired strategy RPG game.
Batman is meant to be holding the batarang, but I had a real hard time portraying just a boomerang because of the limited space.
Originally, I wanted to upload two different characters on the same post, but maybe there's a few critiques I can take in before I start another project.
Batman:
(https://i.imgur.com/VeqT0V7.png)
Batman Reference:
https://vignette.wikia.nocookie.net/batman/images/5/55/Super_Friends_Batman.jpg/revision/latest?cb=20180201194257
Fire Emblem Overworld Sprite:
https://i.imgur.com/SExo2LF.png
-
I think the Batarang might look fine once combat animations (or something) give it some context.
The anatomy could use a bit of work. Batman's torso and arms appear to be another pair of legs, the thicknesses and lengths are so similar xP
You don't need the visible eye-holes, since there's no good way to position them at this size and Batman reads plenty well without.
Here's an edit with some tweaks to the anatomy, removed eyeholes, and a few other changes:
(https://i.imgur.com/FR9lGRQ.png)
- I showed a bit of the cape at the bottom to make it look more like a cape. I removed its outline so that it doesn't clash with Batman himself. Capes are great for making characters read well on a variety of backgrounds, and it's not a huge problem if they blend in with the background a bit themselves.
- the anatomy tweaks opened up the chest, creating room for the Batman logo
- I widened the bat-ear a bit, so that it reads better and is less likely to get lost on a dark background.
-
I almost made a perfect sprite. Oh well.
Thanks eishiya.