Pixelation

Work => Job offers => Topic started by: fiote on October 18, 2018, 11:59:32 pm

Title: [PAID] Isometric pixel environments (cities, forests, villages)
Post by: fiote on October 18, 2018, 11:59:32 pm
Hello Everyone :)

I'm Fiote, founder/developer of FioTactics (https://www.facebook.com/fioTactics/), an tactics mmorpg witch happens to have an pixel isometric art style.

Right now I'm using https://maxheyderart-store.itch.io/ as a placeholder. It looks pretty but it's not pixel, and it's too basic (almost no props).

This is how the game is looking right now:
https://imgur.com/a/PoE5eaX (https://imgur.com/a/PoE5eaX)
(https://i.imgur.com/18Cpy45.gif)
(https://i.imgur.com/QjW4Lrk.gif)
(https://i.imgur.com/Ncy6mzy.gif)

And this... is what I could achieve with the asset when I tried to create a port city. Which sucks, because the second image is what I had in my mind:
(https://i.imgur.com/2DejkMV.png)
(https://i.pinimg.com/originals/ce/48/07/ce48076a85bf4a62b8b45a989966a269.jpg)

So I'm searching for an artist that can create this type of pixel isometric art that matches my current sprite style.
(https://i.imgur.com/fPPhAyx.png)

Any one up to the task? Please post your portfolio or whatever link you have so I can see your art related to what I'm asking (feel free to DM me but PLEASE also post your link here).
Title: Re: [PAID] Isometric pixel environments (cities, forests, villages)
Post by: Trong Luan on October 19, 2018, 09:53:09 am
Hi Fiote,

I have been also working on some isometric game projects. I love your games art style and I think my skill would fit the game. Please check out my portfolio here. Thank you for your time.

(https://scontent.fsgn2-2.fna.fbcdn.net/v/t1.0-9/38853660_1900091566713860_2217930436028399616_o.jpg?_nc_cat=100&_nc_ht=scontent.fsgn2-2.fna&oh=ef04cb3004b07940ccfee38975489dbf&oe=5C56A356)

My Pixelation: https://pixelation.org/index.php?topic=23407.0

My Pixeljoint: http://pixeljoint.com/pixelart/122657.htm
Title: Re: [PAID] Isometric pixel environments (cities, forests, villages)
Post by: Feenicks on October 19, 2018, 10:10:44 am
Hey. I've done some isometric graphics work in the past and would be interested in doing some work for this.
My portfolio's [here] (https://www.dropbox.com/s/1y4yb84s2qg2tkr/portfoliowinter2018.pdf?dl=0).
My Pixelation porfolio thread [which contains contact information and the like] is [here] (https://pixelation.org/index.php?topic=23293.0).
(https://i.imgur.com/cr0lFik.png)
(https://i.imgur.com/iyhKcz5.png)

Title: Re: [PAID] Isometric pixel environments (cities, forests, villages)
Post by: fiote on October 20, 2018, 02:01:05 am
Job offer still open :)
Title: Re: [PAID] Isometric pixel environments (cities, forests, villages)
Post by: RomitRedApple on October 22, 2018, 05:30:57 am
Hey there!

I'm interested for this work. For your reference, I'm sharing some of our work: https://goo.gl/hULDe5

Look forward to your response.

Best Regards,
Romit

Hello Everyone :)

I'm Fiote, founder/developer of FioTactics (https://www.facebook.com/fioTactics/), an tactics mmorpg witch happens to have an pixel isometric art style.

Right now I'm using https://maxheyderart-store.itch.io/ as a placeholder. It looks pretty but it's not pixel, and it's too basic (almost no props).

This is how the game is looking right now:
https://imgur.com/a/PoE5eaX (https://imgur.com/a/PoE5eaX)
(https://i.imgur.com/18Cpy45.gif)
(https://i.imgur.com/QjW4Lrk.gif)
(https://i.imgur.com/Ncy6mzy.gif)

And this... is what I could achieve with the asset when I tried to create a port city. Which sucks, because the second image is what I had in my mind:
(https://i.imgur.com/2DejkMV.png)
(https://i.pinimg.com/originals/ce/48/07/ce48076a85bf4a62b8b45a989966a269.jpg)

So I'm searching for an artist that can create this type of pixel isometric art that matches my current sprite style.
(https://i.imgur.com/fPPhAyx.png)

Any one up to the task? Please post your portfolio or whatever link you have so I can see your art related to what I'm asking (feel free to DM me but PLEASE also post your link here).