Pixelation
Critique => Pixel Art => Topic started by: GDawgTheFab on May 10, 2018, 02:37:32 pm
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Was going for something with an arch in the middle but at this perspective I am finding it difficult to portray that.
(https://i.imgur.com/73EKeRM.png)
Also have no idea what sort of texture I should go with, anyone have any suggestions?
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I think having more highlights color , especially in the middle area of the bridge will emphasize that the middle part of the bridge is higher than the rest. :)
For the texture, because it's made of stone, I think a noisy, scattered pixel dot gonna do just fine.
Sorry I can't edit your image to show you what I mean, maybe later! :'(
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Maybe something like this in the middle
(https://i.imgur.com/9HYREay.png)
I made the ramp thicker in the middle, since this is what's closer to the eye. added colour on the top of the bridge to give the illusion of a curvature. Also it's unclear where your lightsource is coming from.
Hope that helps :)
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texture and decorations. think about the context, is this a fancy area? an old bridge? a new one? does it see lots of use?
if old: worn middle bits where people have walked a lot, perhaps moss and vines.
if fancy, statues and ornate brick work. etc etc etc!
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For the texture, because it's made of stone, I think a noisy, scattered pixel dot gonna do just fine.
I'd like to know how you'd pull that off, I can't really picture a scattered single-pixel-based texture that doesn't just look like unintentional noise. ???
Anyway here's my humble take on it, I made the shadows just a tiny bit purple (I find it more interesting to the eye than just plain grey, but it's a matter of taste), thickened the bridge in the middle for more volume, and added some sort of flagstone texture, if that can give you some ideas :)
(https://i.imgur.com/TnXwsPE.png)
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Woof sorry for late reply!
@Zanorin
Something like this :
(http://www.goodygameworks.com/images/aea.png)
Hoggo also give a good example :y: