Pixelation
Critique => Pixel Art => Topic started by: namelessshadow on January 17, 2018, 03:11:04 am
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It was difficult for me to draw the ribcage since every thing is very close by, but here is the finished product.
(http://image.ibb.co/eENcK6/skeleton_idle.gif)
Please feel free to critique it or suggest way to improve it.
Thanks in advance
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i would suggest making the ribcage much smaller, longer, and ovular. plus adding a nose hole and make your gray shade darker. right now your shading is sort of everywhere so it might help to pick a lightsource and shade as if it was directly hitting the skeleton.
(https://upload.wikimedia.org/wikipedia/commons/thumb/1/14/Human-Skeleton.jpg/220px-Human-Skeleton.jpg)
A ribcage is smaller than the width of shoulder bones and almost the length of the hip bone.
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Thanks Teeth for the reference image. Let me go ahead and try it. ;D