Pixelation

Critique => Pixel Art => Topic started by: namelessshadow on January 17, 2018, 03:11:04 am

Title: [FEEDBACK] Skeleton on fire
Post by: namelessshadow on January 17, 2018, 03:11:04 am
It was difficult for me to draw the ribcage since every thing is very close by, but here is the finished product.

(http://image.ibb.co/eENcK6/skeleton_idle.gif)

Please feel free to critique it or suggest way to improve it.

Thanks in advance
Title: Re: [FEEDBACK] Skeleton on fire
Post by: TEETH on January 17, 2018, 03:25:49 am
i would suggest making the ribcage much smaller, longer, and ovular. plus adding a nose hole and make your gray shade darker. right now your shading is sort of everywhere so it might help to pick a lightsource and shade as if it was directly hitting the skeleton.
(https://upload.wikimedia.org/wikipedia/commons/thumb/1/14/Human-Skeleton.jpg/220px-Human-Skeleton.jpg)
A ribcage is smaller than the width of shoulder bones and almost the length of the hip bone.
Title: Re: [FEEDBACK] Skeleton on fire
Post by: namelessshadow on January 23, 2018, 02:56:54 am
Thanks Teeth for the reference image. Let me go ahead and try it. ;D