Pixelation

Critique => Pixel Art => Topic started by: Zizka on January 04, 2018, 03:29:19 pm

Title: Punching Animation
Post by: Zizka on January 04, 2018, 03:29:19 pm
Hello!

I would like to improve on this simple punching animation to have more impact/fluidity (to look better overall):

(https://i.imgur.com/HF5od1G.gif)

Thank you!
Title: Re: Punching Animation
Post by: Roccstar1oh1 on January 13, 2018, 09:26:12 am
if I am correct, its a view from the back and he/she is punching up?
If so, i would suggest adding some frames of his/her arm getting ready for the punch. pull his/her right arm back behind the sprite before the punch. why does the left arm turn red also?
Title: Re: Punching Animation
Post by: Curly on January 16, 2018, 03:53:32 pm
It looks good. I don't think it needs anticipation frames if it's a playable character, but it's hard to tell without knowing what you're after. The sprite is nice anyways.
Title: Re: Punching Animation
Post by: MysteryMeat on January 16, 2018, 07:17:24 pm
He bounces too much and it feels more like a jump because of it. Punches draw their power not from the arm, but from the leg and torso! Try to keep the feet slightly more grounded with more of a "twist" to the torso there instead. Having the other arm come around towards the camera during the punch could help sell that!