Pixelation

Critique => Pixel Art => Topic started by: Eoin on December 15, 2017, 03:15:15 am

Title: Learning Pixel animation.
Post by: Eoin on December 15, 2017, 03:15:15 am
(http://i583.photobucket.com/albums/ss274/akocjm123/bouncingball_zpsxpg5b9wg.gif)

I would like to know what else can i do to make it more realistic though. thank you in advance :D
Title: Re: Learning Pixel animation.
Post by: yrizoud on December 15, 2017, 08:59:37 am
The problem is timing. Things in free fall accelerate, ie. if you have a fixed time step, on each frame the ball should move more than in the previous frame.
Here's an article about bouncing ball, it's in traditional animation (hand-drawn cartoon) but the principles are the same on a computer.
http://www.angryanimator.com/word/2010/11/26/animation-tutorial-1-bouncing-ball/
Title: Re: Learning Pixel animation.
Post by: Sammy on December 20, 2017, 02:24:24 pm
I feel the problem is the fact that the ball looks like a circle the whole time. It hardly seems to be bouncing at all.

This link can help you understand what's wrong. http://finalbossblues.com/basics-of-animation/ (http://finalbossblues.com/basics-of-animation/)
Title: Re: Learning Pixel animation.
Post by: CFKaligula on December 20, 2017, 03:06:46 pm
(https://i.imgur.com/ldT9lDC.gif)

This should probably help you. Animations with a lot of movement like this need to have squashing and stretching, the more squash and stretch, the lighter the ball. In your animation the ball doesn't get a different shape at all, only when it hits the floor. This makes it seem like the ball is very heavy, like a bowling ball.