Pixelation

Critique => Pixel Art => Topic started by: Trong Luan on December 14, 2017, 05:58:08 am

Title: House for cat ( isometric )
Post by: Trong Luan on December 14, 2017, 05:58:08 am
My artwork 5 months ago, hope you guys like it

(http://pixeljoint.com/files/icons/full/sapxong2.gif)
Title: Re: House for cat ( isometric )
Post by: SlimEddie on December 14, 2017, 08:45:21 am
I like it but light should fade away into the shadow the further it  travels, right now it only has one lighting level and it looks sort of odd :) other than that I love it ;) and the night color could be different
Title: Re: House for cat ( isometric )
Post by: Rydin on December 14, 2017, 09:45:47 pm
This is so gosh darn cute, I tell ya h'what...

Every little thing is in motion. I can almost hear the breeze clinking stuff together. Wholesome stuff.

My thoughts for adjustment: When it's night time, and everything gets dark out, our instinct is to just make everything dark colors. However, you can be more artistic by instead, shifting the colors to "cool" colors like blue and purple. This way we can still read the information of the picture, and it adds more emotion than just making everything black and dark.
Title: Re: House for cat ( isometric )
Post by: SilverBrick on December 15, 2017, 08:05:46 am
Here's a very quick edit, HSV-shifting the grass and cat. It could definitely be better but again, it was real quick.
(https://i.imgur.com/OZfTz79.png)
Title: Re: House for cat ( isometric )
Post by: Decroded on December 15, 2017, 01:10:18 pm
i love it so cute  :lol:

clearly lots of love has gone into all the little animations.
the colours in the night version looks boring and doesn't look hand-made by comparison.
imo it would be worth the extra effort to colour the dark scene by hand and get some strong blues in.
u could start with a simple palette swap followed by some manual tweaking and add a few colours where needed.

either way pls remove the shadow from the lamp at night (makes no sense).
also u have a few stray pixels in one frame on the right side :P