Pixelation

Critique => Pixel Art => Topic started by: FunInfusedGames on December 06, 2017, 08:10:11 pm

Title: [WIP] Help with a Space Burger
Post by: FunInfusedGames on December 06, 2017, 08:10:11 pm
I'm working on a "Space Burger" for a pixel art game I'm working on called Platinum Kill. I use an artist for much of the game, but I'm trying to work on some small pieces myself to both improve my skills and save myself money :)

In one level, your player can stand on a floating burger that travels through space. Below is my work in progress version...

(http://funinfused.com/images/SpaceBurger.png)

The top needs to stay about as flat as it is now so that the player can use it as a platform, but I'm pretty open to other changes. Can someone give me some tips on how to shade this better or anything else I might want to do to make it look better? In game it will be scaled up 4 times its current size. The game has a sort of silly, cartoonish look, so I am not looking for realism here.

Here is a video of the game if you want to see how it fits with the rest of the style:
https://www.youtube.com/watch?v=y99it7PAmUg (https://www.youtube.com/watch?v=y99it7PAmUg)
Title: Re: [WIP] Help with a Space Burger
Post by: questseeker on December 06, 2017, 09:04:51 pm
Palette: good as a whole, but
While flattening the top of the hamburger is physically reasonable and a reasonable stylistic license, the distribution of the white dots (I assume sesame seeds) implies an extremely unnatural flat background, not a three-dimensional bun.
To suggest an hamburger shape, most visible seeds should instead be the ones on the top of the bun: seen sideways, very unevenly distributed, and protruding above the bread mass (you can still use the bread as a platform and ignore them for game purpose).

Reference photo from a Google search:
 https://www.google.it/imgres?imgurl=https%3A%2F%2Fwww.metro.ca%2Fuserfiles%2Fimage%2Finfographics%2Fimages%2Fburgers%2F5-COWBOY%2F5-Cowboy-Bun-Top.png&imgrefurl=https%3A%2F%2Fwww.metro.ca%2Fen%2Fproducts-to-discover%2Fmeat%2Fadvice-from-my-butcher%2F5-ways-to-reinvent-the-burger&docid=7u8Vu1gT1yR1YM&tbnid=XVe1XCVTUtmegM%3A&vet=10ahUKEwjaseDCo_bXAhWDVBQKHT94Azc4rAIQMwhcKFkwWQ..i&w=410&h=130&client=firefox-b&bih=782&biw=1538&q=hamburger%20bun&ved=0ahUKEwjaseDCo_bXAhWDVBQKHT94Azc4rAIQMwhcKFkwWQ&iact=mrc&uact=8 (https://www.google.it/imgres?imgurl=https%3A%2F%2Fwww.metro.ca%2Fuserfiles%2Fimage%2Finfographics%2Fimages%2Fburgers%2F5-COWBOY%2F5-Cowboy-Bun-Top.png&imgrefurl=https%3A%2F%2Fwww.metro.ca%2Fen%2Fproducts-to-discover%2Fmeat%2Fadvice-from-my-butcher%2F5-ways-to-reinvent-the-burger&docid=7u8Vu1gT1yR1YM&tbnid=XVe1XCVTUtmegM%3A&vet=10ahUKEwjaseDCo_bXAhWDVBQKHT94Azc4rAIQMwhcKFkwWQ..i&w=410&h=130&client=firefox-b&bih=782&biw=1538&q=hamburger%20bun&ved=0ahUKEwjaseDCo_bXAhWDVBQKHT94Azc4rAIQMwhcKFkwWQ&iact=mrc&uact=8)
Title: Re: [WIP] Help with a Space Burger
Post by: FunInfusedGames on December 07, 2017, 08:15:26 pm
Thanks for the suggestions questseeker....

I change the coloring of the bread and slightly adjusted the shading on it.
I changed the seeds to lines instead of diamonds and I placed them more frequently around the top (i combined parts of your suggestion with another pixel art burger example I found that I liked).
The purple is supposed to be purple onions (burgers more often have white, but I thought purple looked better). I did some extra shading on those trying to give them depth and more obvious onion-ness.

Any followup thoughts or thoughts from anyone else? I think this does look a good deal better already although I'm not really sure how I should be shading the bun to make it look right.

NEW:
(http://funinfused.com/images/SpaceBurger2.png)

OLD:
(http://funinfused.com/images/SpaceBurger.png)