Pixelation
Critique => Pixel Art => Topic started by: PixelatedNate on December 05, 2017, 04:48:14 pm
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Hi everyone!
I've been working on a 16-bit platformer and my coder and I both agree there's something off about our MC.
(http://i64.tinypic.com/24b5e7q.png)
Would anyone have suggestions on how to make this character look nicer?
Thanks in advance! :D
Edit: Image was broken, please let me know if there's any further problem! :)
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Image is broken, update it :)
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I kinda feel like his arms are too muscular and too curvy, also his shoulder line is facing too much to his side in my opinion (shoulders facing 100% to his right, feet are facing 45% to the right and the head is facing straight forward). he kinda looks like a dude from an egyptian painting. https://media1.britannica.com/eb-media/25/83825-004-451EFABC.jpg
I'm not sure if this was intended tho, if not, make sure all of his body "components" are facing in the same direction :)
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(https://i.imgur.com/r4STpLW.png)
Just some general anatmoy and lighting changes.
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He looks like he’s deliberately curving his spine into an uncomfortable position. If you shunt the torso and his left arm back a pixel but keep everything else where it is, I think it should look a little more natural.