Pixelation

Critique => Pixel Art => Topic started by: hawken on November 24, 2017, 03:30:18 am

Title: Splatoon NES
Post by: hawken on November 24, 2017, 03:30:18 am
(http://hawkenking.com/client/images/splat-title.png)

(http://hawkenking.com/client/images/spla-twit.gif)

Just over a year ago I was contacted to work on a NES game for a pitch to Nintendo, using the Splatoon IP. Sadly this game never made it to the full commision but we did have a working prototype that was demoed to the Splatoon team.

Initially the idea was to layer sprites so we could get more colours per character but the workflow was just too intense, what looks good in theory doesn't always make for the smartest route in a production pipeline. The idea of the game was to shoot ink on all the grey surfaces and colour them.

Finally I can start to talk about this project and show some graphics from it. I took reference from the Splatoon artbook, the game on the WiiU, and some Amiibos we had.

All of the following graphics are formatted to work an actual NES with colour and memory restrictions, animations were done in Aseprite, tile maps in NESscreen Tool.

Inkling:
fall
(http://hawkenking.com/client/images/inkling-fall.gif)

shoot
(http://hawkenking.com/client/images/inkling-fire.gif)

idle
(http://hawkenking.com/client/images/inkling-idle.gif)

jump
(http://hawkenking.com/client/images/inkling-jump.gif)

run
(http://hawkenking.com/client/images/inkling-run.gif)

transform
(http://hawkenking.com/client/images/inkling-transform.gif)

Squid:

fall
(http://hawkenking.com/client/images/squid-fall.gif)

idle
(http://hawkenking.com/client/images/squid-idle.gif)

jump
(http://hawkenking.com/client/images/squid-jump.gif)

walk
(http://hawkenking.com/client/images/squid-kick.gif)


Level:
(http://hawkenking.com/client/images/industrial%20test2%20overview.png)

tilemap:
(http://hawkenking.com/client/images/industrial.png)

Title: Re: Splatoon NES
Post by: shark jacobs on November 24, 2017, 03:48:07 am
Fantastic work, it looks really good.

Does this mean Nintendo is actively soliciting new NES compatible games?!
Title: Re: Splatoon NES
Post by: hawken on November 24, 2017, 04:04:15 am
Fantastic work, it looks really good.

Does this mean Nintendo is actively soliciting new NES compatible games?!

Thanks!

Yeah I don't think so, this was a pitch to Nintendo.
Title: Re: Splatoon NES
Post by: StelloHexis on November 24, 2017, 02:20:54 pm
 ;DWow this is so cool. It looks great!
Title: Re: Splatoon NES
Post by: jams0988 on November 27, 2017, 01:31:23 am
This is very cool, but also very strange. What the hell was the endgame for showing Nintendo an NES Splatoon ROM?  ???
Title: Re: Splatoon NES
Post by: sonicspin on November 27, 2017, 01:47:27 am
This is very cool, but also very strange. What the hell was the endgame for showing Nintendo an NES Splatoon ROM?  ???
a inclusion on the NES Classic?
Title: Re: Splatoon NES
Post by: Yuushia on November 27, 2017, 08:21:41 am
Maybe there was looking for minigame which could be included in Splatoon 2 ? Like this one in first game : (https://i.stack.imgur.com/rve1n.jpg)


In any case, nice work  :)
Title: Re: Splatoon NES
Post by: hawken on November 29, 2017, 02:55:22 am
This is very cool, but also very strange. What the hell was the endgame for showing Nintendo an NES Splatoon ROM?  ???

Cheers! All your questions and maybe more can be answered in this article (http://www.nintendolife.com/news/2017/11/take_a_look_at_the_awesome_nes_splatoon_we_never_got_to_play)