Pixelation

Critique => Pixel Art => Topic started by: A2J2TIWARI on November 09, 2017, 12:32:13 pm

Title: Clash of Gods
Post by: A2J2TIWARI on November 09, 2017, 12:32:13 pm
Hey guys,

I am developing this new game Clash of Gods and I am stuck and frustrated with Backgrounds.

First is conceptualizing them which I think I am taking too far and mostly unable to think of anything.

Second is to actually make them look like backgrounds.

These are two Backgrounds I have made. I am not sure which one would look better or if any at all. This is supposed to be world of Goddess of Soul - She collects souls and is a wizard.

Help me out Please!

(https://puu.sh/yibBg/939557ca32.png)
(https://puu.sh/yibBy/dd635a9a8a.png)
Title: Re: Clash of Gods
Post by: A2J2TIWARI on November 10, 2017, 08:18:40 pm
Fixated on this one.
(https://puu.sh/yj9Dy/5b1286a414.gif)
Character Concept Sketch for Goddess of Water
(https://puu.sh/yj9Ev/534e18ef30.png)
Title: Re: Clash of Gods
Post by: A2J2TIWARI on November 11, 2017, 05:49:30 pm
Fire Goddess early Concept Sketch
(https://puu.sh/yjM0R/654d2b0bd8.png)

Pixel Sprite of Goddess of Water:
(https://puu.sh/yjM2K/4ffe76cacc.png)


Title: Re: Clash of Gods
Post by: A2J2TIWARI on November 12, 2017, 03:31:51 pm
Sprite for Goddess of Fire:
(https://puu.sh/ykqcp/62f144a352.png)

I am struggling with lava - If I add more colours it takes away attention from sprite. Plus what I have made doesn't look like lava but topping on pizza... Idk how to resolve this issue. I think I lack proper knowledge and skills.

Redesigned Goddess of Fire: (https://puu.sh/ykq8A/e2d3032225.png)
Quick Concept Sketch for God of Air: (https://puu.sh/ykq9g/7645b424b2.png)
Title: Re: Clash of Gods
Post by: A2J2TIWARI on November 16, 2017, 12:48:10 pm
(https://puu.sh/yndAo/b0727a9c98.png)
Main Menu background
Title: Re: Clash of Gods
Post by: Decroded on December 07, 2017, 05:40:10 am
sorry im not setup for editing atm but for now just wanna say i like your stuffs and encourage u to keep going  :y:

can u explain the gameplay a bit?
does the player move their floating platform up and down or something?