Pixelation

Critique => Pixel Art => Topic started by: wobsob on June 07, 2017, 07:23:56 am

Title: [C+C] Bread character animations
Post by: wobsob on June 07, 2017, 07:23:56 am
EDIT:: I just realized that I may have posted this in the wrong forum, and maybe should have posted this in the Animation forum? I don't see a button to delete a post though, what should do?

Hi all! I'm a complete beginner, trying to learn and practice working on some simple sprite animations for a "character", though really just a piece of bread. I just started a few days ago, and just discovered this forum, so wanted to post two things I tried to make these last few nights.

I wasn't sure where to start the first time I tried this, so I tried a 64x64 laughing animation
(http://pixeljoint.com/files/icons/breadsmall.gif)

Pixel art from the game boy and SNES era are probably some of the biggest inspirations, and it looked like those usually used 16x16 to 32x32 sprites, so I wanted to try something smaller, so I made a 32x32 idle animation:
(http://pixeljoint.com/files/icons/breadidlepj.gif)

Some background about my experience, this is my first time attempting any sort of art or pixel art apart from doodling in high school (day job being a programmer). I do not really have much experience drawing, and am a bit intimidated by anatomy and perspective, so thought I should start with something simple.

I've been reading through various tutorials listed here (http://pixelation.org/pixelation/index.php?topic=3467.0) as well as browsing twitter for tutorials to learn the basics, so I thought I would try something where I could start trying basic animation and shading/shadows. I plan on making a series of basic character that I can load into code and see in action. I saw in another thread that another good place to start would be a bouncing ball, so I may try that as well. I also read that in hand drawn animation, a flour sack is supposed to be good practice, so I may also try that.

Any and all feedback, tips, or advice is very much appreciated!
Title: Re: [C+C] Bread character animations
Post by: MysteryMeat on June 07, 2017, 09:43:42 am
Looks more like a shudder honestly! It's the twitching that does it. For a laugh you generally want to have more "Up and down" movement here. Treat the top bumps on the bread as shoulders for that.
I also think adding a mouth might be a good idea. There's eyes already so why not, ay?
Title: Re: [C+C] Bread character animations
Post by: llamacyst on June 07, 2017, 08:09:05 pm
That's not a laugh, that's a shiver.

Try laughing yourself, your head doesn't vibrate, it bobs up and down around every half second.