Pixelation

Critique => Pixel Art => Topic started by: Galak Sea on March 06, 2017, 08:56:01 pm

Title: King and castle in fantastic landscape animated
Post by: Galak Sea on March 06, 2017, 08:56:01 pm
Hi everyone,

I made this animation for the website Battle of the bits, for their latest Chiptune and Pixel art contest. This is intended to be sort of an "album cover" of the compo. http://battleofthebits.org/arena/Entry/The+birth+of+teh+WILDCHIP/24581/ (http://battleofthebits.org/arena/Entry/The+birth+of+teh+WILDCHIP/24581/)

Anyway, I am seeking for advice in terms of how to give the landscape more texture, to rework the palette (the cape probably won't stay green), to shade the cape, and to make the animation more fluid.

I plan to animate the waterfall and the cape moving with the wind.

Thanks a lot!

This is the landscape alone:
(Mark Ferrari's highland ruins have been a source of inspiration for this)
(http://i.imgur.com/k9ELaxD.png)

And the whole animation:
(http://i.imgur.com/kalkTXN.gif)
Title: Re: King and castle in fantastic landscape animated
Post by: MysteryMeat on March 06, 2017, 10:33:58 pm
He doesn't have a shadow and doesn't actually interact with the scene much! Try displacing some dirt around where he jams the blade in.
Title: Re: King and castle in fantastic landscape animated
Post by: Galak Sea on March 07, 2017, 12:56:57 am
Oh my, you're right!
Thanks for reminding me that, I had completely forgotten about that shadow. It happened because I worked with separate layers.. Now I hope the shadow is decent, and I added a small interaction with plants ^^ but I don't really know how to animate that dust, and I think i have already many special effects after the blade reaches down.. right?

MINOR EDIT:
(http://i.imgur.com/kitZA3f.gif)
Title: Re: King and castle in fantastic landscape animated
Post by: secretcat on March 07, 2017, 08:51:28 am
Is he twirling the sword in front of his face? I think because the "swish" of the sword movement never obscures his face, he looks a little like he's chopping through his neck
Title: Re: King and castle in fantastic landscape animated
Post by: Galak Sea on March 07, 2017, 08:47:09 pm
Thanks secretcat,
I fixed it, so hopefully it doesn't look like he is chopping his neck anymore. However, since the light source is coming from the top right corner, I don't think the sword's shadow should cast on his face. Maybe I didn't understand you clearly.

(http://i.imgur.com/DpnbUKO.gif)
Title: Re: King and castle in fantastic landscape animated
Post by: Galak Sea on March 08, 2017, 12:25:26 am
I finally animated the waterfall!
It was incredibly tedious to do, as it is a looping 14 frames long animation. I seek advice regarding how the water hits the bottom, because it doesn't look very natural, maybe it sparkles too much, and tell me whatever seems weird or not right to you!

(http://i.imgur.com/Y9JHopK.gif)
Title: Re: King and castle in fantastic landscape animated
Post by: MysteryMeat on March 08, 2017, 01:47:38 am
Good work! you still need to tweak the dirt interaction, though. Try cutting out some wedges of it to tilt under the force of the stab.

so sorta like...

_____ =>  _\(\/)/_

If that terrible ascii illustration isn't selling the concept I can do a mockup later, haha
Title: Re: King and castle in fantastic landscape animated
Post by: Galak Sea on March 08, 2017, 09:43:37 am
I'm sorry man, but I don't get your point ^^'
I would very much enjoy a further explanation! :)

I already added some leaves falling for the next update, and I'll slightly animate the cape's movement to the breeze in the few first frames.
Title: Re: King and castle in fantastic landscape animated
Post by: MysteryMeat on March 08, 2017, 10:12:36 am
(http://imgur.com/6wrgEZW.gif)

A visual aid!