Pixelation
Work => Job offers => Topic started by: Superwutz on December 12, 2016, 12:18:36 pm
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Hey there.
I am currently developing a top-down survival-simulation game.
The development activity is currently slow, in a hobby-ish state and I am working
on the code together with a friend.
Gameplay wise we are making a mix of Rimworld, Prison Architect and Factory.
The setting and look we roughly aim for is close to Rimworld with a stronger, industrial touch.
We are mainly looking for ground textures, as mentioned in the title, our tile pattern is 64x64.
Here is a screen of a scenery ingame. The textures displayed here are painted by me and I want to replace them.
(https://f4wwjg.dm2301.livefilestore.com/y3mHSOE-8RbGcbX8iRN-owAaeQ-V3CdYK9I7X-pUyCxei7ILfCsjv2hqGv1_fqraU3qa9YF-dWssqjS5_LPir_UPZMOIl81F7DL9M6RW5DOk0QwwFOfQE2fG2-ls2e4HOL7jbSXRQXCX5AZbxcROk-F7tZq1mZOCqtVSJzutkmNoxA?width=1876&height=1117&cropmode=none)
Please feel free to take reference to any screenshots from rimworld. As this is roughly the look we want to archieve.
As I stated earlier this is currently a hobby project, so we canīt pay you huge amounts of money for your work. But we will pay you a small sum which is negotiable depending on your delivered quality and how we like your work.
If we like your work and the project maybe envolves into a more serious state at some point, we will of course contact you again for some more work.
Please send me a PM with an example tile if you are interested!
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Thank you for your participation!
I found someone to partner with.
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