Pixelation

Critique => Pixel Art => Topic started by: Maxcreed on October 28, 2016, 04:57:50 pm

Title: Iddle, Run, Jump and Combo
Post by: Maxcreed on October 28, 2016, 04:57:50 pm
Hello, I just make some animations for the game im working and im good with most of it, only want some tips if someone have one.
Running (http://i.imgur.com/hGBcoLN.gif)
Iddle (http://imgur.com/XHZg5iy.gif)
Jumping and falling (http://imgur.com/tI0U3f9.gif)
Attack (3x Combo) (http://imgur.com/d0jV6Rl.gif)
Title: Re: Iddle, Run, Jump and Combo
Post by: Rosier on October 28, 2016, 09:59:32 pm
I think the legs swap a bit of color on the run, and it looked like there's a bit of a lurch that could be fixed with a bit of blur or an extra frame.

I could use a bit more arm movement/shape and maybe a bit less head bob.

The jump/fall is missing the actual jump.  There should be at least a frame of the character squishing down in order to get power.  The front arm also loses a pixel.

The attack could go for a bit more follow up between swings.  A good way to do this would be to add in another extra frame immediately after he finishes the swing, with a bit of blur still on it.


I'm kind of nitpicking, but they look really good.   It's pretty clear what's what, which is really important for this size/level of detail.