Pixelation

Critique => Pixel Art => Topic started by: fatalcubez on September 11, 2016, 02:40:38 am

Title: [C&C] Knight Climbing Animation
Post by: fatalcubez on September 11, 2016, 02:40:38 am
First attempt at a 4-frame ladder climbing animation for a knight. The colors are already decided because they match previous animations, so don't worry about changing the colors. I'm mostly interested to know how well I got down the motion of the knight and how I can smooth it out. All suggestions are welcome!

(https://i.gyazo.com/d1a6ce471699c35a21d925095bec812b.gif)
Title: Re: [C&C] Knight Climbing Animation
Post by: heyy13 on September 11, 2016, 11:19:03 am
Spend some time on youtube watching videos of people climb ladders. He's missing out on basic ladder safety (http://"https://www.youtube.com/watch?v=HIIkbif6veo")! His torso moves in an odd way, when climbing a ladder your torso does move, but your hips and shoulders move at counterpoint.
Title: Re: [C&C] Knight Climbing Animation
Post by: Magpie on September 11, 2016, 11:19:53 am
It looks like the arm and leg are moving at the same time, which isn't how people climb. The natural sequence for climbing is Right leg/Left arm/ left leg/right arm

I made you a simple 4-frame animation:
(http://i.imgur.com/IL7STZd.gif)

This can be simplified further into a 2-frame animation where the arms and legs just alternate:

(http://i.imgur.com/thMsWXO.gif)


Title: Re: [C&C] Knight Climbing Animation
Post by: fatalcubez on September 11, 2016, 01:47:40 pm
Spend some time on youtube watching videos of people climb ladders. He's missing out on basic ladder safety (http://"https://www.youtube.com/watch?v=HIIkbif6veo")! His torso moves in an odd way, when climbing a ladder your torso does move, but your hips and shoulders move at counterpoint.
Haha I love the ladder safety video! Even though my knight doesn't have to worry about tipping the ladder over in my game, this video does help show the proper way to climb. Thanks for the reference, I'll work on an improved version.

I swapped the legs in frame 1 with the legs and frame 3. This changed the motion to opposite leg, opposite arm climbing. It also fixed the problem with the hips and the shoulders.

(https://i.gyazo.com/10cd7226885cdcc47cd09bb85cbb0058.gif)