Pixelation

General => General Discussion => Topic started by: Andy Tran on September 08, 2005, 06:22:29 am

Title: Pixel Academy
Post by: Andy Tran on September 08, 2005, 06:22:29 am
 I know it's down. Anyone up for making a pixel art education forum?
Title: Re: Pixel Academy
Post by: ptoing on September 08, 2005, 02:26:57 pm
what for? just post your art here and you should get crits and tips that will help you.
Title: Re: Pixel Academy
Post by: Peppermint Pig on September 08, 2005, 03:20:42 pm
Drat, maybe we should have purchased that .EDU site instead!

Post work, get critiques, learn, repeat.

Nobody should be obligated to hold your hand to get from point A to point B, but if you have cash, I could make an exception and be your mentor.  ;D

If you want some of the experts  here to illuminate on a particular subect, well, let the board know about it and we can fill our wiki up with all of that goooood stuff!
Title: Re: Pixel Academy
Post by: Andy Tran on September 09, 2005, 05:48:56 am
 Like a pixel art education forum to teach rookies or beginners the principles of pixel art. Heh, maybe like a courses section in Pixelpedia or this forum.
Title: Re: Pixel Academy
Post by: ptoing on September 09, 2005, 09:43:45 am
Why do you need somebody to hold your hand from step one?

Just go check the Pixipedia (http://www.wayofthepixel.net/pixelation/pixipedia/index.php?title=Category:Terminology), look at gameart, check www.gfxzone.org (http://www.gfxzone.org), pixel something you feel is up to your skills, maybe try to push yourself a bit, post it and then recieve crits and then you can/should try using those crits to make your work better, post update, rinse and repeat.

I don't think those "here is a squiggly line or blob, aa it" things are much of use really, just apply aa into your work. aaing a secluded line/blob or dithering a globe on it's own is not that hard with a bit of thought. Restricting yourself to say 16 colours, but still don't make stuff monochrome and use aa and other stuff to still make it look smooth is much harder and also much more satisfiying when finished and nice looking.

Just go for it.