Pixelation

Work => Job offers => Unpaid Work => Topic started by: yoAlbirieo on July 01, 2016, 12:55:58 am

Title: [Hobby/Revshare] Looking for artist for Investigative RPG
Post by: yoAlbirieo on July 01, 2016, 12:55:58 am
I'm working on a project along the lines of the Sherlock Holmes series and Hyper Light Drifter combined into some strange, sexy mess of a project.

Currently I'm talking with a programmer about joining, but I'm essentially doing everything myself at this point. I'm currently writing out a design bible for it, so it's still in its conceptual stages.

THE GAME:

You are a private investigator that is sent to follow a jilted lover about town. Since your target is doing nothing but playing online games for hours on end, you become listless and notice a suspicious individual heading out of a convenience store. You follow this paranoid individual down and they end up summoning demons that easily maul you. Near death, you hear a voice asking if you'd like to make a deal. Out of desperation, you agree and your arm transforms into a hellish horror. It's kill or be killed.
Basically, you are dragged into a special forces unit that is investigating the viral spread of popularity of a cult across the world. Strange things have been happening and it is your job to keep the existence of demons under wraps.
Basic Mechanics:
The investigation segments are basically point and click style interactions with static backgrounds and you have items and conversations/interrogations to solve puzzles.
The combat segments are isometric 2D real-time fighting sort of like Hyper Light Drifter or Zelda.

Art Style

I'm looking to do a pixel art style for the combat segments and a comic book style for portraits, backgrounds, and comic-style cut-scenes. Can send rough sketches for a reference of artistic vision(mostly just rough sketches at this point). Basically dark, gloomy, and graphic.

The Engine

I'm using Unity and C# for most of the programming and stuff.

As I said, it's just a long-term hobby for now, but I plan on tossing it up on Kickstarter once I get a demo complete to get some feedback on it.

If you have any questions, feel free to ask.
Contact:
PM or skype: yoAlbireo