Pixelation

Critique => Pixel Art => Topic started by: Maligo on March 27, 2016, 10:15:03 pm

Title: Walk animation [Gone wrong]
Post by: Maligo on March 27, 2016, 10:15:03 pm
Hello guys, Im trying to create and understand character animation BUT I CANT. Here is my hero:
(http://i.imgur.com/CyDEg6P.png)
Here I tried to start an animation but I dont think that Im doing right. 11 frames.
(http://i.imgur.com/wTs6abx.gif)
I really cant understand how to make walk animation, maybe I need to rotate him like here or not
(https://vk.com/doc2000050989_437380920?hash=fc437acb9cb47fdf94&dl=5b1f7e6012f0b29e33&wnd=1&module=im)
Please, anyone can help me? With Ideas, with tutors, with gifs?
Shall I rotate him then he walks?
Title: Re: Walk animation [Gone wrong]
Post by: Alex Sinigaglia on March 29, 2016, 08:20:27 pm
This video might help you:

https://www.youtube.com/watch?v=2y6aVz0Acx0
Title: Re: Walk animation [Gone wrong]
Post by: tsej on March 30, 2016, 03:03:07 am
I just wanted to drop in and thank you Alex. Those are very informative and useful.  :y:
Title: Re: Walk animation [Gone wrong]
Post by: Maligo on March 30, 2016, 04:51:38 pm
This video might help you:

https://www.youtube.com/watch?v=2y6aVz0Acx0

Yes, thank you very much! Here is my legs animation I've done. I think it looks pretty good :)
(http://i.imgur.com/swW7xza.gif)
Title: Re: Walk animation [Gone wrong]
Post by: tsej on March 30, 2016, 06:02:55 pm
Hey! Great job so far.

You forgot vertical movement though!  :crazy:
Title: Re: Walk animation [Gone wrong]
Post by: Maligo on March 30, 2016, 06:05:53 pm
Hey! Great job so far.

You forgot vertical movement though!  :crazy:
If you talking about body, I'm not. Just have small time for every piece doing it as soon as I can.
(http://i.imgur.com/GvCJPw0.gif)
Or you meant Legs? I dont know actually, it looks pretty nice already :S
last frame has a green bug at the end :D
Is everything looks right and i can color him? Or need some fixes?
Title: Re: Walk animation [Gone wrong]
Post by: MysteryMeat on March 30, 2016, 06:17:02 pm
looking good, but arms should swing a bit more.
Title: Re: Walk animation [Gone wrong]
Post by: Maligo on March 30, 2016, 06:34:20 pm
looking good, but arms should swing a bit more.
What do you mean 'Swing'? More actions than cycling?
I can try do it, but tomorrow. I need rest for now  :blind:
Title: Re: Walk animation [Gone wrong]
Post by: MysteryMeat on March 30, 2016, 07:05:30 pm
No, I mean put more motion into the arms.
Like this, but not terrible rushed and unfinished:
(http://i.imgur.com/e2lOXgP.gif)
Title: Re: Walk animation [Gone wrong]
Post by: Maligo on March 31, 2016, 05:52:37 pm
No, I mean put more motion into the arms.
Like this, but not terrible rushed and unfinished:
(http://i.imgur.com/e2lOXgP.gif)
Okay m8, I'll start right now :)
Title: Re: Walk animation [Gone wrong]
Post by: Maligo on March 31, 2016, 06:26:01 pm
No, I mean put more motion into the arms.
Like this, but not terrible rushed and unfinished:
(http://i.imgur.com/e2lOXgP.gif)
(http://i.imgur.com/PAFmlCP.gif)
Here, is it looks nice and smoothly?
havent done another arm but there will be the same moves
Title: Re: Walk animation [Gone wrong]
Post by: MysteryMeat on March 31, 2016, 09:51:31 pm
it feels like they're pushing their arm back when it straightens out like that, keep working with it.
Also, they alternate with the legs. So when blueleg is going forward, so would red arm, and when (orange? yellow? colorblind, can't tell) leg goes forward, that's when green arm would go forward.

you can see examples of this around on the street when people are walking normally, it's a thing our body does to counterbalance our gait.
Title: Re: Walk animation [Gone wrong]
Post by: Maligo on April 01, 2016, 05:05:51 pm
it feels like they're pushing their arm back when it straightens out like that, keep working with it.
Also, they alternate with the legs. So when blueleg is going forward, so would red arm, and when (orange? yellow? colorblind, can't tell) leg goes forward, that's when green arm would go forward.

you can see examples of this around on the street when people are walking normally, it's a thing our body does to counterbalance our gait.
(http://i.imgur.com/Wd52myJ.gif) like dat?
Title: Re: Walk animation [Gone wrong]
Post by: MysteryMeat on April 02, 2016, 12:19:28 am
Yes, much better. The arm's still going a bit straighter than it should on the backswing I think but everything feels much more natural now.

Remember that usually the swing back leads with the elbow, not the hand.
Title: Re: Walk animation [Gone wrong]
Post by: 32 on April 02, 2016, 06:36:01 am
You're making the head bob by stretching the abdomen. Maybe the characters abdomen stretches but the reason the head usually bobs is actually the legs bending and rotating which moves the pelvis up and down, so if the pelvis doesn't move up and down you know your legs are actually growing and shrinking. I see the pelvis blob moving but it doesn't appear to be attached to the movement of the legs in any way.

Ditto on the arm going straight at the back.
Title: Re: Walk animation [Gone wrong]
Post by: Maligo on April 03, 2016, 07:03:35 pm
You're making the head bob by stretching the abdomen. Maybe the characters abdomen stretches but the reason the head usually bobs is actually the legs bending and rotating which moves the pelvis up and down, so if the pelvis doesn't move up and down you know your legs are actually growing and shrinking. I see the pelvis blob moving but it doesn't appear to be attached to the movement of the legs in any way.

Ditto on the arm going straight at the back.
I'm not sure that this new head bob animtn looks nice. But I tried to do this, i dont think that this head animation needed :з
(http://i.imgur.com/qX1P6P5.gif)
Is legs looks nice for now?