Pixelation

Critique => Pixel Art => Topic started by: DevilBlackDeath on March 07, 2016, 08:07:55 pm

Title: Low-res Doomguy
Post by: DevilBlackDeath on March 07, 2016, 08:07:55 pm
Hello guys,

So with a new Doom around the corner, I thought I'd try to do a low-res Doomguy based on Doom 1/2's hero. It is meant to mimic what it would be like if Doom was a 2D run'n'gun  ;) All feedback will be valuable and appreciated and since I'm not 100% happy with it, feel free once again to do edits of it to show me my mistakes (after all, isn't an image worth a thousand words, even more so for artists)

(https://i.imgur.com/XgQoBou.png)

With gray BG :
(https://i.imgur.com/hx2DeBN.png)
Title: Re: Low-res Doomguy
Post by: Cherno on March 07, 2016, 10:20:12 pm
Two things that come to my mind:1
1. The helmet is not that bucket-like; more ball-shaped.
2. The armor doesn't look like armor but more like a green suit; the famous bare midriff is missing  as well :)

Of course, I don't know if these details can even be reasonably represented at this scale.
Title: Re: Low-res Doomguy
Post by: MysteryMeat on March 08, 2016, 05:52:34 am
(http://www.d4gameplay.com/wp-content/uploads/2014/07/doom.jpg)
Here, a solid ref on the helmet. There's no striping like you've got here, and it's got more of a chunky blocky look to it than a rounded one like you've drawn.
Good stuff though!
Title: Re: Low-res Doomguy
Post by: DevilBlackDeath on March 08, 2016, 10:45:27 am
(http://www.d4gameplay.com/wp-content/uploads/2014/07/doom.jpg)
Here, a solid ref on the helmet. There's no striping like you've got here, and it's got more of a chunky blocky look to it than a rounded one like you've drawn.
Good stuff though!

Yeah, wanted to modernize it a bit :S Although I've indeed gone a bit overboard ahah ! Will look into that and try to do some edits, thanks guys

Oh also, any advice as to how to make it look like an armor? I know it doesn't look like it but I've struggled to do anything in that vein, to no good unfortunately :( Which is why I ended up using a "flat" cloth.
Title: Re: Low-res Doomguy
Post by: DevilBlackDeath on March 08, 2016, 12:51:16 pm
So, just did a small edit ! Here's the result :
(http://i.imgur.com/eWAnjyv.png)

And a comp. just to have a better view at differences :
(http://i.imgur.com/zCVOlYK.png)

Edit : I did a small edit of the metal reflection on the barrel cause I wasn't happy with it, and I also edited the shape of the glass on the helmet, it can all be seen on the second image

Edit 2 : Updated the shadow on the grip under the barrel, can also be seen on the second image
Title: Re: Low-res Doomguy
Post by: ENDESGA on March 08, 2016, 09:28:36 pm
I think he meant to make the helmet smaller. Think of body shapes and ratios; some of the best 'small' characters are still in proportion :)
Title: Re: Low-res Doomguy
Post by: Cherno on March 09, 2016, 11:16:10 am
I think the mouthpiece / respirator attachment of the helmet could be more present, like in a lighter color or something.
Title: Re: Low-res Doomguy
Post by: DevilBlackDeath on March 09, 2016, 12:15:12 pm
I think the mouthpiece / respirator attachment of the helmet could be more present, like in a lighter color or something.

Yeah, I've been wondering if I should do that. I even tried a lighter metal color but it didn't fit ! I should probably try something a bit colorful, if only to add a bit more hue shifts because it could indeed use some presence  :(